I see that the new client plugins are loaded using stevedore, which is great and IMO absolutely the right tool for that job. Thanks to Angus & Steve B for implementing it.

Now that we have done that work, I think there are more places we can take advantage of it too - for example, we currently have competing native wait condition resource types being implemented by Jason[1] and Steve H[2] respectively, and IMHO that is a mistake. We should have *one* native wait condition resource type, one AWS-compatible one, software deployments and any custom plugin that require signalling; and they should all use a common SignalResponder implementation that would call an API that is pluggable using stevedore. (In summary, what we're trying to make configurable is an implementation that should be invisible to the user, not an interface that is visible to the user, and therefore the correct unit of abstraction is an API, not a resource.)


I just noticed, however, that there is an already-partially-implemented blueprint[3] and further pending patches[4] to use stevedore for *all* types of plugins - particularly resource plugins[5] - in Heat. I feel very strongly that stevedore is _not_ a good fit for all of those use cases. (Disclaimer: obviously I _would_ think that, since I implemented the current system instead of using stevedore for precisely that reason.)

The stated benefit of switching to stevedore is that it solves issues like https://launchpad.net/bugs/1292655 that are caused by the current convoluted layout of /contrib. I think the layout stems at least in part from a misunderstanding of how the current plugin_manager works. The point of the plugin_manager is that each plugin directory does *not* have to be a Python package - it can be any directory. Modules in the directory then appear in the package heat.engine.plugins once imported. So there is no need to do what we are currently doing, creating a resources package, and then a parent package that contains the tests package as well, and then in the tests doing:

  from ..resources import docker_container  ## noqa

All we really need to do is throw the resources in any old directory, add that directory to the plugin_dirs list, stick the tests in any old package, and from the tests do

  from heat.engine.plugins import docker_container

The main reason we haven't done this seems to be to avoid having to list the various contrib plugin dirs separately. Stevedore "solves" this by forcing us to list not only each directory but each class in each module in each directory separately. The tricky part of fixing the current layout is ensuring the contrib plugin directories get added to the plugin_dirs list during the unit tests and only during the unit tests. However, I'm confident that could be fixed with no more difficulty than the stevedore changes and with far less disruption to existing operators using custom plugins.

Stevedore is ideal for configuring an implementation for a small number of well known plug points. It does not appear to be ideal for managing an application like Heat that comprises a vast collection of implementations of the same interface, each bound to its own plug point.

For example, there's a subtle difference in how plugin_manager loads external modules - by searching a list of plugin directories for Python modules - and how stevedore does it, by loading a specified module already in the Python path. The latter is great for selecting one of a number of implementations that already exist in the code, but not so great for dropping in an additional external module, which now needs to be wrapped in a package that has to be installed in the path *and* there's still a configuration file to edit. This is way harder for a packager and/or operator to set up.

This approach actually precludes a number of things we know we want to do in the future - for example it would be great if the native and AWS resource plugins were distributed as separate subpackages so that "yum install heat-engine" installed only the native resources, and a separate "yum install heat-cfn-plugins" added the AWS-compatibility resources. You can't (safely) package things that way if the installation would involve editing a config file.

One of the main design goals of the current resource plugins was to move the mapping from resource names to classes away from one central point (where all of the modules were imported) and place the configuration alongside the code it applies to. I am definitely not looking forward to having to go look up a config file to find out what each resource is every time I open the autoscaling module (and I do need to remind myself _every_ time I open it), to say nothing of the constant merge conflicts that we used to have to deal with when there was a central registry.

A central registry is also problematic for operators that modify it, who will have a difficult, manual and potentially error-prone merge task to perform on the config file every time they upgrade.

Constraints, I feel, are very similar to resources in this respect. I am less concerned about template formats, since there are so few of them... although it would be really nice to be able to install these as subpackages too, and using stevedore appears to eliminate that as an option :(

Intrinsic functions are a different story. I'm equally opposed to defining them in a config file instead of near the code that implements them, but I now think I probably made a mistake in making them pluggable at all. (The idea to make functions pluggable pre-dated the idea of making template formats pluggable.) The ability to plug in functions to existing template formats is an invitation for operators to do so, and that is a recipe for a lot of incompatible templates being released into the world with the same version string. We should probably have each template format return a hard-coded map of intrinsic functions, and allow operators to create their own subclass to return a different set, and encourage them to register said subclass with a different version string (although we couldn't stop them from overriding the built-in implementation if they really wanted).


Summarising, my view of the right tool for the job at each of the various plugin interfaces:

 Client plugins       stevedore
 Signals              stevedore
 Resources            plugin_manager
 Constraints          plugin_manager
 Template formats     plugin_manager or maybe stevedore
 Intrinsic functions  neither (should be bound to template format)

At a minimum, I think this blueprint requires more discussion than it has heretofore been subject to. I would be interested to hear what anyone else thinks.

cheers,
Zane.


[1] https://review.openstack.org/96947
[2] https://review.openstack.org/101354
[3] https://blueprints.launchpad.net/heat/+spec/stevedore-plugins
[4] https://review.openstack.org/#/q/status:open+project:openstack/heat+branch:master+topic:stevedore-plugins,n,z
[5] https://review.openstack.org/103044

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