Hello again Stephen,
As usual, responses in-line!
On 04/17/2014 08:39 PM, Stephen Balukoff wrote:
Hello German and Brandon!
Responses in-line:
On Thu, Apr 17, 2014 at 3:46 PM, Brandon Logan
<brandon.lo...@rackspace.com <mailto:brandon.lo...@rackspace.com>> wrote:
Stephen,
I have responded to your questions below.
On 04/17/2014 01:02 PM, Stephen Balukoff wrote:
Howdy folks!
Based on this morning's IRC meeting, it seems to me there's some
contention and confusion over the need for "single call"
functionality for load balanced services in the new API being
discussed. This is what I understand:
* Those advocating "single call" are arguing that this simplifies
the API for users, and that it more closely reflects the users'
experience with other load balancing products. They don't want to
see this functionality necessarily delegated to an orchestration
layer (Heat), because coordinating how this works across two
OpenStack projects is unlikely to see success (ie. it's hard
enough making progress with just one project). I get the
impression that people advocating for this feel that their
current users would not likely make the leap to Neutron LBaaS
unless some kind of functionality or workflow is preserved that
is no more complicated than what they currently have to do.
Another reason, which I've mentioned many times before and keeps
getting ignored, is because the more primitives you add the longer
it will take to provision a load balancer. Even if we relied on
the orchestration layer to build out all the primitives, it still
will take much more time to provision a load balancer than a
single create call provided by the API. Each request and response
has an inherent time to process. Many primitives will also have
an inherent build time. Combine this in an environment that
becomes more and more dense, build times will become very
unfriendly to end users whether they are using the API directly,
going through a UI, or going through an orchestration layer. This
industry is always trying to improve build/provisioning times and
there are no reasons why we shouldn't try to achieve the same goal.
Noted.
* Those (mostly) against the idea are interested in seeing the
API provide primitives and delegating "higher level" single-call
stuff to Heat or some other orchestration layer. There was also
the implication that if "single-call" is supported, it ought to
support both simple and advanced set-ups in that single call.
Further, I sense concern that if there are multiple ways to
accomplish the same thing supported in the API, this redundancy
breeds complication as more features are added, and in developing
test coverage. And existing Neutron APIs tend to expose only
primitives. I get the impression that people against the idea
could be convinced if more compelling reasons were illustrated
for supporting single-call, perhaps other than "we don't want to
change the way it's done in our environment right now."
I completely disagree with "we dont want to change the way it's
done in our environment right now". Our proposal has changed the
way our current API works right now. We do not have the notion of
primitives in our current API and our proposal included the
ability to construct a load balancer with primitives individually.
We kept that in so that those operators and users who do like
constructing a load balancer that way can continue doing so. What
we are asking for is to keep our users happy when we do deploy
this in a production environment and maintain a single create load
balancer API call.
There's certainly something to be said for having a less-disruptive
user experience. And after all, what we've been discussing is so
radical a change that it's close to starting over from scratch in many
ways.
Yes, we assumed that starting from scratch would be the case at least as
far as the API is concerned.
I've mostly stayed out of this debate because our solution as
used by our customers presently isn't "single-call" and I don't
really understand the requirements around this.
So! I would love it if some of you could fill me in on this,
especially since I'm working on a revision of the proposed API.
Specifically, what I'm looking for is answers to the following
questions:
1. Could you please explain what you understand single-call API
functionality to be?
Single-call API functionality is a call that supports adding
multiple features to an entity (load balancer in this case) in one
API request. Whether this supports all features of a load
balancer or a subset is up for debate. I prefer all features to
be supported. Yes it adds complexity, but complexity is always
introduced by improving the end user experience and I hope a good
user experience is a goal.
Got it. I think we all want to improve the user experience.
2. Could you describe the simplest use case that uses single-call
API in your environment right now? Please be very specific--
ideally, a couple examples of specific CLI commands a user might
run, or API (along with specific configuration data) would be great.
http://docs.rackspace.com/loadbalancers/api/v1.0/clb-devguide/content/Create_Load_Balancer-d1e1635.html
This page has many different ways to configure a load balancer
with one call. It ranges from a simple load balancer to a load
balancer with a much more complicated configuration. Generally,
if any of those features are allowed on a load balancer then it is
supported through the single call.
I'm going to use example 4.10 as the "simplest" case I'm seeing there.
(Also because I severely dislike XML ;) )
3. Could you describe the most complicated use case that your
single-call API supports? Again, please be very specific here.
Same data can be derived from the link above.
Ok, I'm actually not seeing and complicated examples, but I'm guessing
that any attributes at the top of the page could be expanded on
according the the syntax described.
Hmmm... one of the draw-backs I see with a "one-call" approach is
you've got to have really good syntax checking for everything right
from the start, or (if you plan to handle primitives one at a time) a
really solid roll-back strategy if anything fails or has problems,
cleaning up any primitives that might already have been created before
the whole call completes.
The alternative is to not do this with primitives... but then I don't
see how that's possible either. (And certainly not easy to write tests
for: The great thing about small primitives is their methods tend to
be easier to unit test.)
Yes, most of those features that are in that document for a load
balancer can be done in the single create call.
There is definitely more validation added on for this call. The
roll-back strategy is solid but its really pretty trivial especially
when the code is designed well enough. Thought would have to go into
making the code the best, but I don't see this as a bad thing at all.
I'd prefer the code base be thoroughly thought out and designed to
handle complexities elegantly.
If the API only allowed primitives, and creating a load balancer in one
call is done through an orchestration layer, that orchestration layer
would then be responsible for rolling back. This could cause problems
because rolling back may involve performing actions that are not exposed
through the API and so the orchestration layer has no way to do a proper
rollback.
4. What percentage of your customer base are used to using
single-call functionality, and what percentage are used to
manipulating primitives?
100% but just like others it is the only way to create a load
balancer in our API. So this data doesn't mean much.
Oh! One other question:
5. Should "single-call" stuff work for the lifecycle of a load
balancing service? That is to say, should "delete" functionality
also clean up all primitives associated with the service?
How we were thinking was that it would just "detach" the
primitives from the load balancer but keep them available for
association with another load balancer. A user would only be able
to actually delete a primitive if it went through the root
primitive resource (i.e. /pools, /vips). However, this is
definitely up for debate and there are pros and cons to doing it
both ways. If the system completely deletes the primitives on the
deletion of the load balancer, then the system has to handle when
one of those primitives is being shared with another load balancer.
That makes sense-- but I think it could end in disaster for the poor
fool who isn't aware of that and makes "deploying load balancing
services" part of their continuous integration run. In very little
time, they'd have bazillions of abandoned primitives. At the same
time, it doesn't make sense to delete shared primitives, lest you
horribly break things for service B by nuking service A.
So, going with the principle of least surprise here, it seems to me
that most people attempting a delete in a single call are going to
want all the non-shared primitives deleted (in a cascading effect)
unless they specify that they want the primitives preserved. It would
be great if there were a good way to set this as an option somehow
(though I know an HTTP DELETE doesn't allow for this kind of
flexibility-- maybe something appended to the URI if you want to
preserve non-shared primitives?)
Deleting a primitive (ie. not using single-call) should clearly just
delete the primitive. Though, of course, it would be nice to specify
(using some flag) that the delete should be ignored if the primitive
happens to be shared.
This is definitely an option as well and gives you the best of both
worlds. As long as there is a way to detach a primitive from the load
balancer, this would be a good option (especially if not doing the
cascading delete can be specified). I do like the idea of it cleaning
up everything for the user, just like German said when a user leaves it
could make life easier for someone. Though, I think the best option is
the one that makes the most sense from an end-user's perspective, in
which case I would need to spend more time weighing the pros and cons of
all three.
On Thu, Apr 17, 2014 at 2:23 PM, Eichberger, German
<german.eichber...@hp.com <mailto:german.eichber...@hp.com>> wrote:
Hi Stephen,
1. Could you please explain what you understand single-call API
functionality to be?
From my perspective most of our users will likely create load
balancers via a web interface. Thought not necessary, having a
single API call makes it easier to develop the web interface.
For the "expert" users I envision them to create a load balancer,
tweak with the settings, and when they arrive at the load balancer
they need to automate the creation of it. So if they have to
create several objects with multiple calls in a particular order
that is far too complicated and makes the learning curve very
steep from the GUI to the API. Hence, I like being able to do one
call and get a functioning load balancer. I like that aspect from
Jorge's proposal. On the other hand making a single API call
contain all possible settings might make it too complex for the
casual user who just wants some feature activated the GUI doesn't
provide....
That makes sense. Are you envisioning having a function in the GUI to
"show me the CLI or API command to do this" once a user has ticked all
the check-boxes they want and filled in the fields they want?
For our power users-- I could see some of them occasionally updating
primitives. Probably the most common API command we see has to do with
users who have written their own scaling algorithms which add and
remove members from a pool as they see load on their app servers
change throughout the day (and spin up / shut down app server clones
in response).
2. Could you describe the simplest use case that uses single-call
API in your environment right now?
Please be very specific-- ideally, a couple examples of specific
CLI commands a user might run, or API (along with specific
configuration data) would be great.
http://libra.readthedocs.org/en/latest/api/rest/load-balancer.html#create-a-new-load-balancer
Got it. Looks straight-forward.
5. Should "single-call" stuff work for the lifecycle of a load
balancing service? That is to say, should "delete" functionality
also clean up all primitives associated with the service?
Yes. If a customer doesn't like a load balancer any longer one
call will remove it. This makes a lot of things easier:
-GUI development -- one call does it all
-Cleanup scripts: If a customer leaves us we just need to run
delete on a list of load balancers -- ideally if the API had a
call to delete all load balancers of a specific user/project that
would be even better J
-The customer can tear down test/dev/etc. load balancer very quickly
What do you think of my "conditional cascading delete" idea (ie. nuke
everything but shared primitives) above for the usual / least surprise
case?
Thanks,
Stephen
--
Stephen Balukoff
Blue Box Group, Inc.
(800)613-4305 x807
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