On 8/15/2018 3:47 PM, melanie witt wrote:
I think part of the miss on the number of approvals might be because we extended the spec freeze date to milestone r-2 because of runways, thinking that if we completed enough things, we could approve more things. We didn't predict that accurately but with the experience, my hope is we can do better in Stein. We could consider moving spec freeze back to milestone s-1 or have rough criteria on whether to approve more blueprints close to s-2 (for example, if 30%? of approved blueprints have been completed, OK to approve more).

If you have feedback or thoughts on any of this, feel free to reply to this thread or add your comments to the Rocky retrospective etherpad [4] and we can discuss at the PTG.

The completion percentage was about the same as Queens, which is good to know. And I think is good at around 80%. Some things get deferred not because of a lack of reviewer attention but because the contributor stalled out or had higher priority work to complete.

We approved more stuff in Rocky because we had more time to approve stuff (spec freeze in Queens was the first milestone, it was the second milestone in Rocky).

So with completion rates about the same but with more stuff approved/completed in Rocky, what is the difference? From a relatively intangible / gut feeling standpoint, I would say one answer is in Queens we had a pretty stable, issue free release period but I can't say that is the same for Rocky where we're down to the wire getting stuff done for our third release candidate on the final day for release candidates. So it stands to reason that the earlier we cut the approvals on new stuff and have more burn in time for what we do complete, we have a smoother release at the end. That's not really rocket science, it's common sense. So I think going back to spec freeze on s-1 is likely a good idea in Stein now that we know how runways went. We can always make exceptions for high priority stuff if needed after s-1, like we did with reshaper in Rocky (even though we didn't get it done).

--

Thanks,

Matt

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