On Thu, Dec 14, 2017 at 7:07 AM, Dan Smith <[email protected]> wrote:
> > > Agreed. The first reaction I had to this proposal was pretty much what > you state here: that now the 20% person has a 365-day window in which > they have to keep their head in the game, instead of a 180-day one. > > Assuming doubling the length of the cycle has no impact on the > _importance_ of the thing the 20% person is working on, relative to > project priorities, then the longer cycle just means they have to > continuously rebase for a longer period of time. > +1, I see yearly releases as something that will inevitably hinder project velocity, not help it. -James
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