On 26/08/2016 05:42, Scott Ware wrote:
On Mon, Aug 22, 2016 at 8:05 PM, Jakob Bohm <jb-open...@wisemo.com> wrote:
On 22/08/2016 22:33, Scott Ware wrote:
On Mon, Aug 22, 2016 at 3:04 PM, Jakob Bohm <jb-open...@wisemo.com <mailto:jb-open...@wisemo.com>>wrote: On 22/08/2016 20:09, Scott Ware wrote: We use libeay32.dll and ssleay32.dll from https://slproweb.com/products/Win32OpenSSL.htmlin <https://slproweb.com/products/Win32OpenSSL.htmlin>our applications and we recently moved from version 1.0.2a to 1.0.2g and now on a few machines running a AMD Geode processor we are getting "Unhandled exception at 0x005904dc (libeay32.dll) in Test.exe: 0xC000001D: Illegal Instruction". We ended up building OpennSSL so we could debug into it and found it is failing on "movsd xmm0,mmword" (see below) which the AMD Geode does not seem to support. I have tried "SET OPENSSL_ia32cap=~0x1000000", "SET OPENSSL_ia32cap=~0x2000000", and "SET OPENSSL_ia32cap=~0x7000000"; and nothing seems to change. I may not be using OPENSSL_ia32cap correctly. This happens when calling SSL_CTX_new which then calls RAND_add. Any ideas on the best thing to do? We don't want to have to manage different compiled versions of libeay32.dll and ssleay32.dll if we can help it. Your disassembly looks like the C compiler was invoked with options that caused regular C floating point code (in this case, the passing of 45.0 as an argument to RAND_add()) to be compiled into MMX/SSE instructions instead of backwards compatible 80x87 floating point instructions or (for simple cases like this) regular integer unit data movement instructions (such as two pushes of 32 bit constants that contain the halves of the 64 bit double constant, which would have been more efficient on every x86 CPU). Did the build scripts or other source code contain any differences from the official source code that can be downloaded from openssl.org <http://openssl.org>? How did you invoke the build scripts (command sequence, special build environment, special environment variables etc.)? Which compiler and compiler version/edition did you use? It would be interesting to know if one of the common Windows compilers does this unconditionally, making it unsuitable for use in programs that need to be backwards compatible. I compiled using this process and seem to be getting the same result as the .dll I downloaded from slproweb.com <http://slproweb.com> I downloaded the 1.0.2g source from openssl.com <http://openssl.com>and didn't change anything. From the "Developer Command Promt for VS2013" perl Configure debug-VC-WIN32 no-asm --prefix=C:\OpenSSL-VC-32-dbg ms\do_ms nmake -f ms\ntdll.mak nmake -f ms\ntdll.mak install
According to the following page https://msdn.microsoft.com/en-us/library/7t5yh4fd%28v=vs.120%29.aspx Visual Studio 2012 and later requires the following compiler option to generate code compatible with older CPUs (this is the default in Visual Studio 2010, and VS2010 does not support the option): /arch:IA32 This compiler gotcha is specific to the 32 bit x86 architecture, the default looks like it is still sane for x86_64. Note to the FIPS team: Please check if this affects the FIPS module building procedure.
Well, I tried to get my normal distribution source to compile with /arch:IA32. Didn't go well. :( On Thu, Aug 25, 2016 at 10:12 PM, Thomas J. Hruska <shineli...@shininglightpro.com> wrote:
On 8/23/2016 7:19 AM, Scott Ware wrote:
Shining Light Productions, Would you consider implementing this in your builds? VS2012 and above require the /arch:IA32 flag to produce x86 code compatible with older CPUs. https://mta.openssl.org/pipermail/openssl-users/2016-August/004260.html Thanks, Scott Ware
This is an upstream issue. I only do default builds. Contact the OpenSSL developers if you want that flag added to the default build process. SSE2 is the default target architecture for Visual Studio when /arch is not specified. If you don't have a CPU with SSE2 instruction support, then it is long past due for a hardware upgrade. -- Thomas Hruska Shining Light Productions Home of BMP2AVI and Win32 OpenSSL. http://www.slproweb.com/
Bad on them, those of us that have seen this kind of hardware
all know that Geode CPUs use very very little power compared
to modern Intel CPUs, less even than most of Intel's "Atom"
CPUs.

I have a Geode SC1100 based server running 24/7 at 266MHz
using less than about 7W peak with no heatsink.  Even a
real 486DX @33MHz couldn't do that.  This server actually
replaced a 486DX @33MHz to save power and was not upgraded
to a more power hungry successor product based on an Atom.

This is clearly a compiler misfeature in the VS2012+ compiler,
which assumes by default the compiled binaries will only be
used on desktop or higher class CPUs that can run Windows 8,
not on pared down CPUs that are designed for power saving
embedded Windows.

But anyway, just doing your own scripted builds instead of
waiting for Shining Light should be just fine.

P.S.

Instead of editing the generated .mak files, you may just
be able to pass the -arch:IA32 option to "perl Configure",
but test it first.  If it works, it would make it a lot
easier to script the whole process in a batch file or two
as part of your product build.



Enjoy

Jakob
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