On 5/25/2012 11:03 AM, Steffen DETTMER wrote:

I think crashing with NULL is quite good: a must-not-happen situation
leads to a defined dead of SIGSEGVs, at least for platforms supporting
that, typically with good aid for debuggin (like core files or halting
debuggers providing a backtrace). Maybe adding an assert() before.

That's not the normal library behavior.

My typical design pattern is:

void *ptr = NULL;
do stuff which may in some branches allocate the pointer
free(ptr);

If the library crashes on free(NULL), you're just making people like me
do this everywhere:

if (ptr != NULL) free (ptr);


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