On Mon, 15 Oct 2018 15:27:12 -0400, Oz Linden (Scott Lawrence) wrote:

> In the interests of continuing to improve performance and user 
> experience, we will be removing the old non-HTTP fetching methods from 
> our simulators in early 2019. This means that any viewers that are still 
> fetching the affected asset types via UDP will no longer work correctly 
> after that time.
> 
> The affected asset types are:
>   * AT_LANDMARK
>   * AT_CLOTHING
>   * AT_BODYPART
>   * AT_GESTURE
>   * AT_ANIMATION
>   * AT_SOUND

I don't see AT_TEXTURE listed: does it mean that we will still be able
to fetch textures via UDP sim messages ?
My viewer has long been updated to make use of the newest HTTP fetching
capabilities, but it also implements an automatic fallback to UDP fetches
when HTTP ones fail (i.e. a texture failing to be served via HTTP is
automatically re-requested using UDP).

Also, will AIS be made mandatory or will the non-AIS HTTP inventory
operations still be available ?  The reason for this question is that
AIS is still suffering failures from time to time, and the only solution
in that case is to disable it (or restart the sim)...

Henri.
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