Adorable. Sent from my iPhone
> On Jun 5, 2018, at 1:41 AM, Dahlia Trimble <dahliatrim...@gmail.com> wrote: > > I've been hearing of this coming for a couple years. The quoted article seems > to suggest that OpenGL will be around for a while and I can't believe that > Apple will remove an API that so many applications use. They seem to want > people to port to Metal but that may not be possible for a lot of legacy > applications. Regardless, they don't want anyone developing new applications > that use OpenGL. > > Perhaps the MoltenGL people might see an opportunity here and extend their > products to include desktop versions of OpenGL. > > But seriously, perhaps LL should consider writing a new viewer with a modern, > API-agnostic rendering layer. OpenGL is stagnant on just about every platform > now. > >> On Mon, Jun 4, 2018 at 7:23 PM, Cinder Roxley <cin...@alchemyviewer.org> >> wrote: >> Apple deprecated AGL in 2009 and yet programs linking to it still run nearly >> ten years later. The sky Isn’t falling any time soon. >> >> >>> On June 4, 2018 at 5:26:00 PM, Kadah Coba (kadah.c...@gmail.com) wrote: >>> >>> So just heard about this, not sure if this was known about before this. >>> https://developer.apple.com/macos/whats-new/ >>> >>> "Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, >>> but these legacy technologies are deprecated in macOS 10.14. Games and >>> graphics-intensive apps that use OpenGL should now adopt Metal." >>> >>> There's doing the same on iOS too, not that it effects us. >>> >>> Knowing Apple's way, could likely assume 10.15 or 10.16 may not support >>> OpenGL at all, or at worse, a later update of 10.14.x. >>> >>> So what does this mean for us since its the thing we breath? Blue alert or >>> do we change the bulb to red? >>> May 31, 2018 at 11:22:38 AM ___________________ >>> Policies and (un)subscribe information available here: >>> http://wiki.secondlife.com/wiki/OpenSource-Dev >>> Please read the policies before posting to keep unmoderated posting >>> privileges >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges
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