cd into local repo firestorm, viewer-release are any other. >From there enter autobuild --version an absolute path should not be needed to reach autobuild. It should give the version, If not, your path is not set or you may need to set AUTOBUILD='pathtoautobuild/bin/autobuild' environment variable.
On Wed, Jan 4, 2017 at 12:20 PM, Lance Corrimal <lance.corri...@eregion.de> wrote: > that's what i'm using. Like I said already, I had to reinstall my > computer, before that I had been building viewers all the time, 32bit and > 64bit, no problems whatsoever. > > Now, it doesn't work with some error that looks like autobuild isn't > downloading the prebuilts. > > > Any ideas? > > > > Am 04.01.2017 um 19:15 schrieb Whirly Fizzle: > > If you are building Firestorm 64bit, you must use Nicky Dasmijn's > autobuild: https://bitbucket.org/NickyD/autobuild-1.0 > NickyD / autobuild-1.0 <https://bitbucket.org/NickyD/autobuild-1.0> > bitbucket.org > Hg repository hosted by Bitbucket. > > > > ------------------------------ > *From:* opensource-dev-boun...@lists.secondlife.com > <opensource-dev-boun...@lists.secondlife.com> > <opensource-dev-boun...@lists.secondlife.com> on behalf of Lance Corrimal > <lance.corri...@eregion.de> <lance.corri...@eregion.de> > *Sent:* 04 January 2017 14:12 > *To:* Oz Linden (Scott Lawrence); opensource-dev@lists.secondlife.com > *Subject:* Re: [opensource-dev] windows build issues > > > actually I'm building the firestorm developer version, and that used to > work just fine until I reinstalled my PC yesterday ;_; > > Am 04.01.2017 um 15:01 schrieb Oz Linden (Scott Lawrence): > > On 2017-01-04 08:15 , Lance Corrimal wrote: > > d:\Users\lemmy\Build\autobuild-1.0>autobuild --version > autobuild 1.0 > > > d:\Users\lemmy\Build\autobuild-1.0>which autobuild > /cygdrive/d/Users/lemmy/Build/autobuild-1.0/bin/autobuild > 64bit here.. using your autobuild, which used to work just fine before I > reinstalled my PC... > > If you're trying to build viewer64 you should be aware that it's still a > Work In Progress and has some limitations... > > Also, building that repository requires using autobuild-1.1 ( > https://bitbucket.org/lindenlab/autobuild-1.1). All this will be updated > on the wiki once this project has reached the Release Candidate stage. > lindenlab / autobuild-1.1 <https://bitbucket.org/lindenlab/autobuild-1.1> > bitbucket.org > Hg repository hosted by Bitbucket. > > > > -- > OZ LINDEN | Engineering Director, Second Life > email or hangouts: o...@lindenlab.com | Real Life: Scott Lawrence > LINDEN LAB | Create Virtual Experiences <https://www.lindenlab.com> > > > _______________________________________________ > Policies and (un)subscribe information available > here:http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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