On Wed, Apr 20, 2016 at 12:39 AM, Henri Beauchamp <sl...@free.fr> wrote:

> On Tue, 19 Apr 2016 18:40:02 -0400, Andromeda Quonset wrote:
>
> > Now I am seeing a lot of messages urging all Windows users to
> > uninstall Quicktime, that it will never be updated for Windows, and
> > that it hasn't been updated for 10 years.  So the first question is
> > "does uninstalling Quicktime have an impact on Second Life?
>
> Yes, it prevents the viewer from reading media files, QuickTime's,
> but not only: all video and audio media files are read via the
> QuickTime plugin in the viewer: see the occurrences of
> "media_plugin_quicktime" in skins/default/xui/en/mime_types.xml
> (for LL's viewer; some TPV moved this file where it truly belongs,
> in the app_settings/ sub-directory).
>
>
This is only true for old codebases. The modern viewer using Chromium
Embedded Framework no longer requires Quicktime. Quicktime was only used to
decode media streams. But the viewers now do this with the CEF codec.



> > The second question might be 'do I still need the QuicktimeSDK for
> > compiling viewers?
>
> Yes and no. You can make it so that you compile a QuickTime-plugin-less
> viewer (this might require some changes to the cmake files for LL's
> viewer: some TPVs provide this choice as a build option, via a cmake
> define). Not sure if LL's viewer sources build "as is" without
> QuickTime. In any case, LL's latest viewers (late v3 and v4) require
> VS2012 to build, and VS2005/VS2010 QuickTime SDK is incompatible with
> VS2012 (the plugin will still build with the old SDK under VS2012, but
> the resulting binary will fail to launch).
>
> LL apparently got their hand on a VS2012-compatible QuickTime SDK
> (their VS2012-compiled viewer therefore got a functionnal QuikTime
> plugin, that you could reuse together with your QuickTime-less viewer
> builds). Alas, the corresponding pre-built library package is not
> available to the public (it is hosted on LL's private servers)...
>

LL and Firestorm viewers still compile a media plugin that uses Quicktime,
but it's really questionable if it's necessary anymore, given they can do
everything through CEF.
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