I guess now i have to say something about this. Where do i start...
______ Let's start with the really bad news. I don't like it. I don't like it at all. LL's default is a nightmare and not just in terms of available functions. I don't like how this new layout wastes even more space than the old one in several ways. - Huge tab height. - Overly huge labeled buttons. - Weird and inconsistent alignment I don't like how this new layout generally looks, it's horrible alignment, space wasting, and inconsistency everywhere (which is present pretty much everywhere in LL's UI) makes my eyes hurt. Not to mention this layout feels like it was inspired by my own design for my preferences window but not in a good way. Example of my preferences: Picture <https://lh6.googleusercontent.com/OPQ7rQjA_MgiCfuPnOg2XXze5RnjbBf-DoTk1VqHce0=s1920> I would recommend a similar design, drastically reduced available options, "Show Advanced Options" checkbox and removed quality/performance slider. Let me explain: It is unavoidable that at some point we will either have multiple tabs or a scroll-able panel, the preferences window has a fixed width/height and we can only put a certain amount of well labeled and designed options into it before we run out of space, i have to give Jonathan that but i think the pictured way is a wrong move, we should not any tabs in preferences, especially not with a 40 pixel height, instead i think we should have a "Basic" panel that contains the options the LL default one does as well in a similar layout (drastically cleaned up and realigned of course) with maybe 1-2 more important options that might be missing, then there should be a "Show Advanced Options" check box (no button, we don't need more buttons than necessary), enabling this check box will hide the "Basic" panel and show the "Advanced" panel (similar to what's default currently), this "Advanced" tab will contain all options from Basic and will offer a lot of customization options for these basic ones (example: Depth of Field resolution, field of view, circle of confusion, focal length etc) organized similar to what I've done in my preferences window where everything is batched together in packs for the corresponding master option (there's a major option -> Deferred Rendering , which has sub options like shadow resolution, show shadows of X etc). The "Basic" panel just with additional fine tuning options right beneath them so to say. Then, the next and most important thing to change, get rid of the Quality/Performance slider, ever since this thing was in there it felt horribly buggy, unreliable and it also locks out options in certain cases which a preset slider should NEVER do, since you are going to implement a preset function, why not removing this ancient leftover of forsaken times and add them as stock presets that will come with the Viewer to load, that way you can still have those presets without sacrificing a lot of space for a stupid slider that is basically just a crippled version of what you are trying to implement right over it. I'm sorry if i missed something but that should pretty much cover and solve all mentioned problems, make it much better, cleaner, allow more customization, easier adding of more graphical options in the future and it still allows you to see your "important" options at one glance. I can design you an example if you want. 2015-01-24 16:25 GMT+01:00 Cinder Roxley <cin...@alchemyviewer.org>: > Hi, > > Is there any justification at all for rearranging everything into a single > scrolling panel, or is this just change for the sake of change? There > doesn’t appear to be any benefit to the user in making the change, and I > haven’t seen any report that the current layout is hindering usability. It > has certainly worked for people, as is, for the past ten years. > > There are also plenty of bugs that have been described in detail that have > been given no acknowledgement on the jira issue itself. It doesn’t surprise > me at all that Martin doesn’t want to spend time elaborating on something > that very likely will be ignored especially given that a fair amount of > them are regressions directly related to UI shuffling. > > -- > Cinder Roxley > Sent with Airmail > > On January 24, 2015 at 6:04:20 AM, Jonathan Welch (jhwe...@gmail.com) > wrote: > > Martin, I am sorry you are unhappy with LL's new UX design but this is > one of those cases where no matter what is done someone will be > unhappy. > > I have an idea on how to address the "I want to see everything at > once" issue and will send it to Oz for evaluation. > > How about describing what those bugs are (I am sure there are some to be > found)? > > -jonathan > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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