Oz Linden (Scott Lawrence) wrote:

> There is no plan to do this.
>
> There is also not a plan not to do it.
>
> I don't know whether or not the new build systems this was created on
> are any better set up for 64 bit building than the old one they will
> replace were (I'll find out).  However, even if they are, doing the
> work to rebuild and retest all the components and the viewer itself
> is not a priority for Linden Lab.  If it happens that the build
> systems are already going to be 64 bit capable, and some open source
> developer (or team) wants to take on doing the job, I can coordinate
> the requisite access.

I'm building Linux 64bit non-standalone viewers since 2 1/2 years now, 
in gerneral once all libraries where in place there has been most of 
the time no extra work - its just a Linux version with different 
libraries. Looking at the download couter, a bit more than half of all 
Imprudence Linux users are using the 64bit version).

The patch I'm using for autobuild is trivial 
https://bitbucket.org/ArminW/autobuild-kokua/changeset/d653428ae98e - 
to build 64bit export AUTOBUILD_PLATFORM_OVERRIDE=linux64  ("linux64" 
is inherited from viewer 1 time, there have been some package 
references in the install.xml file).
Adding a linux64 project to the viewer isn't that much of a difference, 
see for example Boroondas draft repository:  
https://bitbucket.org/boroondas/viewer-development-linux64-draft .
I added also a linux64 project to many of the 3p libslibrary, though not 
yet all of them,  see https://bitbucket.org/ArminW . Probably some bits 
and pieces would need changing if someone wants to prepare versions for 
LL use, but for sure for that purpose they can already save a lot of 
time in the way they are now. If someone or a team wants to take the 
job of getting them through the codereview process I'm glad to 
contribute my work as is.

Armin

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