I'm doubt that it has anything to do with convex decomposition, not unless they 
recently changed the format in which the server expects the hulls.  Though even 
if they did, I'd think they'd include those changes as part of the pathfinding 
viewer. 

-- 
Geenz Spad
Sent with Sparrow (http://www.sparrowmailapp.com/?sig)


On Monday, June 4, 2012 at 8:14 AM, Nicky Perian wrote:

> Would opensim server logs be of value?
> 
> > From: Nicky D. <sl.nicky...@googlemail.com 
> > (mailto:sl.nicky...@googlemail.com)>
> > To: Nicky Perian <nickyper...@yahoo.com (mailto:nickyper...@yahoo.com)> 
> > Cc: Ricky <kf6...@gmail.com (mailto:kf6...@gmail.com)>; 
> > "opensource-dev@lists.secondlife.com 
> > (mailto:opensource-dev@lists.secondlife.com)" 
> > <opensource-dev@lists.secondlife.com 
> > (mailto:opensource-dev@lists.secondlife.com)> 
> > Sent: Monday, June 4, 2012 6:26 AM
> > Subject: Re: [opensource-dev] Anyone else having this issue uploading 
> > meshes?
> > 
> > On Sun, Jun 3, 2012 at 9:47 PM, Nicky Perian <nickyper...@yahoo.com 
> > (mailto:nickyper...@yahoo.com)> wrote:
> > > I have an unproven theory. It is Sunday with lots of stau on the inet. Now
> > > to my theory. Let's you have your data *.dae files on a network drive or
> > > worse yet in dropbox folder. The write back of the *.slm file is now 
> > > taking
> > > a bit longer because of inet traffic and the normal latency for obtaining
> > > file locks and the LAN overhead involved of obtaining exclusive control of
> > > the file open, lock, write, unlock and close processes.
> > >
> > 
> > It does not matter if your file is on DropBox, your HDD or a floppy disk.
> > The dae loading takes places long before even any communication with the
> > server takes places. Writing the slm is done before the hulls etc are 
> > uploaded.
> > Even if the slm writing has higher latency in some cases, it won't influence
> > neither decoding nor upload.
> > 
> > For the real cause, and to know why sometimes client and server disagree
> > if a convex decomposition is valid we would need to have access to the 
> > server
> > (logs). Sometimes I am sure won't happen anytime soon :)
> > 
> > Regards,
> >   Nicky
> > 
> > 
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