On 1/27/12, Jonathan Welch <jhwe...@gmail.com> wrote: > This has been discussed several times at the server group meetings. > Fixing this just to have a fully correct map display is more trouble > than it is worth; having to run two packet formatters in parallel > forever, having to query the viewer what packet format it wants, etc. > is just not worth such a big effort.
It's 2012. If this is seriously the official reason why SL's premier client can't support more than 8 bits of z-height data, no one's buying it, least of all professional software developers. I could have said that same thing for 2002 as well. Wake up people.. More than 1/2 of the grid is already working around this architectural deficiency via all manner of LSL-based hacks. What do you think the cost of that is compared to making it right? In one word: apalling and embarassing. As it should be. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges