There is a way around the UI texture problem that's proven to work (though 
seems to cut OS X 10.5 out of the equation in the process).  At this point, 
until 3p-apr is patched, you have to compile against the system's APR 
libraries.  This seemingly fixes the UI issue, and you can find more details 
here: https://jira.secondlife.com/browse/STORM-938?.  Mimika Oh's specific 
changes to compile against the system's APR libraries can be found here: 
https://bitbucket.org/Mimika_Oh/viewer-development/changeset/b63ec6bcf64d.

-- 
Geenz
Sent with Sparrow (http://www.sparrowmailapp.com/?sig)


On Saturday, November 12, 2011 at 12:40 PM, Stone Linden wrote:

> You can build with Xcode 3.2 on Lion right now. If you have Xcode 4.2 on 
> Lion, you'll need this patch to the Viewer's indra/cmake/Variables.cmake 
> config:
> 
> https://codereview.secondlife.com/r/502/ 
> 
> It compiles and runs for me, but all UI textures are marked missing with 
> messages like this:
> 
> 2011-11-12T17:38:28Z WARNING: LLViewerTexture::setIsMissingAsset: 
> file:///Users/aaron/Code/Linden/viewer-development/indra/newview/skins/default/textures/icons/Progress_2.png:
>  Marking image as missing 
> 2011-11-12T17:38:28Z WARNING: LLViewerTextureList::getImageFromFile: Failed 
> to find local image file: inv_folder_mesh.tga
> 
> I think once that texture issue is worked out, that patch above could be 
> proposed for mainline. (It behaves identically as the current cmake config 
> when running on Leopard/Snow Leopard with Xcode 3.2.) 
> 
> Stone
> 
> 
> On Sat, Nov 12, 2011 at 6:08 AM, Laurent Bechir <laurent.bec...@madonie.org 
> (mailto:laurent.bec...@madonie.org)> wrote:
> > 
> > Hello,
> > 
> > My Mac is on Lion and I don't have anymore Snow Leopard DVD. Will I be
> > able to build the viewer with Xcode on Leopard ? When will we be able to
> > build the viewer using Xcode on Lion ?
> > 
> > Thank you
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