Does anybody know of some sort of documentation on the ins and outs of mesh??
And before you say the SL wiki everything there is one or more of 1
Outdated 2 FICTIONAL 3 without any actual details
(unless of course its been massively updated in the last week or so)

Questions i have

1 what is the conversion of Vertexes to Prims?? (how many vertexes do
you get for a "prim")
2 are there any simple tools to make models (Blender does not qualify).
3 are non-biped avatars supported in mesh?? (quads are the biggest concern)


-- 
Robert L Martin
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