on same mac pro with radeon 5770, all shaders on Second Life 2.7.6 (234377) 75 fps with one avatar, 52-60 fps with 2 avatars in view, drops down to about 20 depends of how much avies around, eventually crashing, depends of how fast memory corruption going. Second Life 2.7.6 (234497) 15 fps with 1 avatar (own) and when about 2-3 and more avies around drops down to 2 fps and then coming nice hang or when we switching shaders off also crashing eventually.
usual errors all the same and i guess Bao working on this bug currently llrender/llvertexbuffer.cpp(1082) : error ERROR: mapVertexBuffer: memory allocation for vertex data failed. newview/llappviewer.cpp(1401) : error ERROR: mainLoop: Bad memory allocation in LLAppViewer::mainLoop()! WARNING: log_glerror: GL Error: 1285 GL Error String: out of memory INFO: mapVertexBuffer: Available physical mwmory(KB): 4294967295 INFO: mapVertexBuffer: Available virtual memory(KB): 4294967295 llrender/llvertexbuffer.cpp(1082) : error ERROR: mapVertexBuffer: memory allocation for vertex data failed. but regardless of those errors above, i wonder why after fixing transparency bug we getting that fps drop. On 29.06.2011, at 23:11, Hitomi Tiponi wrote: > > That is why there are the Low-Medium-High-Ultra settings - so that people > don't need to know about shaders, just that sliding the slider right makes > things look better but slower. The individual settings for each standard > setting (e.g. Low) could be debated, but the approach seems to work pretty > well. And it is not just shaders that make a big difference - LOD and Draw > Distance also have a big effect. > > >I was messing with my oldish iMac (ATI 2600 Pro) and I discovered that the > > main thing that makes all the difference to FPS is the shaders. > ... > >So, this made me crave a custom button for turning shaders on and off (yeah, > >CMD-P/Graphics/Basic Shader is easy. Just thinking of all the people who > >don't even know that preferences exists 8-) Need FPS? <<click off>>. > >Want things to look better? <<click on>> Easy peasy. > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges