Hi, As you know (see Scrum reports), I've been working on this lately: https://jira.secondlife.com/browse/STORM-987
I'm pleased to say that a first version is available off: https://bitbucket.org/merov_linden/viewer-development-storm-987 It doesn't do much for the moment. Just load image files and output them back in other image files. It supports all formats though (bmp, jpg, tga, png and, of course, j2c) which is neat and, as is, can already be used to exercise almost all of the texture compression/decompression code (and all of llimage actually). As a tool, it's not impressive but the point is that it exercises the viewer code itself without having to launch the viewer. It'll make tweaking texture loading/saving algorithmic easier and based on more reproducible data (i.e. a set of known defined image files). I'm planning to add more to this before I move forward in deep Kakadu territories (crucially: add perf stats gathering) but, if you're curious and/or have ideas for this tool, now is the time to speak. I'll also gladly welcome help on Linux build (haven't even tried that yet). Cheers, - Merov
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