Things ARE getting fixed, just look at the daily scrum reports or the
progress tracking in the JIRA.  Also take note that sometimes "adding"
a single feature will often resolve several bugs and feature requests.
 For instance the Deferred rendering channel will add the ability to
have greater than 7 light-sources, solving several issues with <ugh>
facelights and other lights taking out room lighting.

As to optimization, things are pretty optimized.  Yes, they CAN get
better, but without a major restructuring of how content is created,
we will never have the high render rates found in the online and
offline games.  Even so, the work being done on upgrading KDU looks
like it is improving load/render rates as it is.

Don't forget that there are multiple people in multiple teams working
on this program.  Some are better at adding new features, and so are
better utilized in that area.  Some are better testers than coders,
and so that's where they get used.  Some, fairly rare, are really good
at making existing code much better.  All these people types are at
work here, and putting them all into "optimizing or fixing things"
would be a death-knell for the company.

I'd say, instead of berating new (and very cool,) advancements, we
should all applaud the work being done.  At the very least it will
make someone's day that much brighter.

Just my opinion,
Ricky
Cron Stardust

On Thu, Nov 25, 2010 at 12:34 PM, Rob Nelson
<nexisentertainm...@gmail.com> wrote:
> Oh good, let's add more features instead of either optimizing things or
> fixing things.
>
> Rob
>
> On 11/25/2010 8:56 AM, Opensource Obscure wrote:
>>   Thanks to BlakOpal today I saw these very cool images:
>>   http://twitpic.com/3a0vag/full
>>   
>> http://picasaweb.google.com/Runitai/DeferredRendering#slideshow/5542853119016406770
>>   
>> http://picasaweb.google.com/Runitai/DeferredRendering#slideshow/5543062518728480114
>>
>>   Where can I find more information about this depth-of-field
>>   feature? (wiki pages, blog/forums, JIRA...)
>>
>>   It really looks good. I'm going to download a test build now.
>>
>>
>>   Thanks in advance
>>   Opensource Obscure
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