Things ARE getting fixed, just look at the daily scrum reports or the progress tracking in the JIRA. Also take note that sometimes "adding" a single feature will often resolve several bugs and feature requests. For instance the Deferred rendering channel will add the ability to have greater than 7 light-sources, solving several issues with <ugh> facelights and other lights taking out room lighting.
As to optimization, things are pretty optimized. Yes, they CAN get better, but without a major restructuring of how content is created, we will never have the high render rates found in the online and offline games. Even so, the work being done on upgrading KDU looks like it is improving load/render rates as it is. Don't forget that there are multiple people in multiple teams working on this program. Some are better at adding new features, and so are better utilized in that area. Some are better testers than coders, and so that's where they get used. Some, fairly rare, are really good at making existing code much better. All these people types are at work here, and putting them all into "optimizing or fixing things" would be a death-knell for the company. I'd say, instead of berating new (and very cool,) advancements, we should all applaud the work being done. At the very least it will make someone's day that much brighter. Just my opinion, Ricky Cron Stardust On Thu, Nov 25, 2010 at 12:34 PM, Rob Nelson <nexisentertainm...@gmail.com> wrote: > Oh good, let's add more features instead of either optimizing things or > fixing things. > > Rob > > On 11/25/2010 8:56 AM, Opensource Obscure wrote: >> Thanks to BlakOpal today I saw these very cool images: >> http://twitpic.com/3a0vag/full >> >> http://picasaweb.google.com/Runitai/DeferredRendering#slideshow/5542853119016406770 >> >> http://picasaweb.google.com/Runitai/DeferredRendering#slideshow/5543062518728480114 >> >> Where can I find more information about this depth-of-field >> feature? (wiki pages, blog/forums, JIRA...) >> >> It really looks good. I'm going to download a test build now. >> >> >> Thanks in advance >> Opensource Obscure >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges