I've always wondered why the viewer had to download sounds that are part of the UI. It makes more sense to have the UI sounds as part of the skin. Would also make skins even more unique :)
On Mon, Nov 15, 2010 at 4:27 AM, Lance Corrimal <lance.corri...@eregion.de> wrote: > Am Sonntag, 14. November 2010, 15:14:25 schrieb Oz Linden (Scott Lawrence): >> On 2010-11-05 16:50, Henri Beauchamp wrote: >> > To do this however, we'd need to know what is the license status of the >> > UI sounds: does LL allow TPV developpers to distribute them (under the >> > Artistic License, for example, like for the UI artwork), and if yes >> > under which License ? >> >> At present, any sounds or other elements fetched by the viewer from the >> asset server are for licensing purposes just assets. As such, they are >> subject to the rules on whether or not assets can be copied out to >> external storage - that is, only if the user executing the copy is the >> Creator of the asset. > > I do believe that clashes with the general idea of caching anything at all... > > > > bye, > LC > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges