As per my thoughts about an animations tab, I've created a JIRA entry
on the subject: https://jira.secondlife.com/browse/VWR-23756

Any further thoughts on the subject are welcome.

Ricky
Cron Stardust

On Mon, Nov 8, 2010 at 8:10 AM, Sarah (Esbee) Kuehnle
<es...@lindenlab.com> wrote:
> Thanks again for all your feedback. I've made some updates to the design
> deck (see attached).
>
> I'm going to create subtasks underneath STORM-31 for the new preferences and
> get these updates rolling with the team! :)
>
> Cheers,
> Esbee
>
> PS - Please feel free to keep feedback coming. Any updates we don't have
> time for in this sprint (but make sense for Preferences can definitely be
> prioritized for a future sprint.
>
>
> On Fri, Nov 5, 2010 at 8:55 PM, <a...@skyhighway.com> wrote:
>>
>> Can mine please say "Shut Up".  When i think of the context i usually have
>> when i go for that button, "Shut Up" works a lot better for me.  Or maybe
>> "Kill" with a little skull & crossbones icon.  i'm pretty sure there's a
>> UTF skull & crossbones character that can be used.  i know i've sent it to
>> pests at clubs before.  "Kill" would be so much more satisfying than just
>> "Mute" or "Block", especially if you consider some of the SL personalities
>> we've all used that button on.
>>
>> Thx!!
>>
>> - AK
>> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
>> FWIW,
>>
>> I would also like to see the return to "Mute" instead of "Block".  With
>> all due respect to your user testing, the telephone on my desk has a
>> "Mute" button, not a "Block" button, and I consider it a very heavily used
>> communications tool.  Perhaps there should be an option in preferences for
>> setting the label for this function to either "Mute" or "Block",  as that
>> would keep all of your users happy.
>>
>> Thank you
>>
>> At 09:10 AM 11/5/2010, Sarah (Esbee) Kuehnle wrote:
>> > Thanks for the feedback everyone. I'm working on some updates to the pdf
>> right now and will send that out for further review later today!
>> >
>> > I can't promise all the suggested additions will go into the prefs, but
>> I'll definitely look at each one as I'm making updates.
>> >
>> > A few responses to those who's provided feedback so far:
>> >
>> > @Marine - 1) The text chat logs have been fixed in 2.3 beta. 2) We
>> changed the label from "Mute" to "Block" early on in V2 because our user
>> testing indicated new users were confused about what "Mute" means and
>> understood "Block" because it's used commonly in other communication
>> tools.
>> >
>> > @GeneJ - That for the reminder on that typo. It was pointed out in my OH
>> the other week and I needed a good kick to remember to fix it! :)
>> >
>> > @Wolfpup - We're just talking about skinning for now. In the meantime,
>> I'm just gathering color options in one place. But you're right - future
>> skinning preferences will likely require a restart before changes would
>> take effect.
>> >
>> > @Erin - I've taken note of your request for the numerical debug settings
>> for sculpties. I'm not sure they make sense in this preference cleanup
>> I'm doing now, but will be useful when I can focus my team on a sprint
>> focused on content creation as some point in the near future. As far as
>> local lights go, they've actually been added back in on the Mesh Project
>> Viewer (SH-157) (which will eventually be added into the main Second
>> Life Viewer). I'll take a look at the other tickets you referenced
>> today.
>> >
>> > @Hitomi - Thanks for the additional settings. I'll review these this
>> morning and see what makes sense to incorporate. That's a great list!
>> >
>> > More updates from me soon!
>> >
>> > --Esbee
>> >
>> >
>> > On Thu, Nov 4, 2010 at 6:50 PM, WolfPup Lowenhar
>> <wolfpu...@earthlink.net > wrote:
>> >
>> >
>> >     I keep seeing people talking about user readable chat logs and from
>> what I&#8217;m seeing in the current dev builds the logs are already
>> back to plain text. I&#8217;m currently working on a feature that is
>> dealing with chat and group/personal IM logs.
>> >
>> >
>> >
>> >     From: opensource-dev-boun...@lists.secondlife.com [
>> mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of
>> Hitomi Tiponi
>> >     Sent: Thursday, November 04, 2010 4:37 PM
>> >     To: Opensource_dev
>> >
>> >     Subject: Re: [opensource-dev] Request for feedback - Preferences
>> Cleanup
>> >
>> >
>> >
>> >     Thanks for the Preferences mock-up (must say that I rather like the
>> anime look of them :)) - some really sensible stuff there.
>> >
>> >     Suggestions (all currently in Debug Settings):
>> >     Chat - adjustable life and fade times for Startup, IM and Group
>> popups - I find they are too short for me to spot sometimes
>> >     Chat - Add in spinners to alter the number of times that IM tabs
>> flash and the rate at which they flash at
>> >     Advanced - Move 'UI Size' slider to Graphics as KL and myself have
>> done - it fits more naturally there
>> >     Graphics->Hardware - allow forcing on of Antialiasing (as the Viewer
>> GPU presets often gets this wrong) or better still fix the presets
>> :)
>> >     Move & View - put in spinners for amount of head movement
>> >     Move & View - Checkbox to allow double-click point-move in-world as
>> an alternative to double-click teleport (which is welcome)
>> >     Move & View - Checkbox for 'Number keys move avatar'
>> >     Privacy - Check-box to select option to also create user-readable
>> chat logs (as others have suggested) <- this is what I&#8217;m
>> referring to.
>> >     Advanced - Checkbox for 'Show Grid Selection at login'
>> >     Advanced - Checkbox for 'Disable Camera Constraints'
>> >     Advanced - Checkbox for 'Limit the distance I can select objects at'
>> and sliders/spinners for selection distance and amount you can drag
>> in one step
>> >     Advanced - Checkbox for 'Show UI in snapshots'
>> >
>> >
>> >     No virus found in this message.
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>> > 11/03/10
>> >
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