I picked up a notecard that says to increase RenderVolumeLODFactor to 4. Is this reasonable, do you think? And if so, why not increase the default a bit (currently seems to be 1.125
lee ==notecard says=== well, its until they fix this lod problem, its just a workaround. Debugging your LOD settings is something that can and will make all your sculpts hold the intended detail better. Follow these easy steps: 1. Show the "Advanced" menu with Ctrl-Alt-D, or Opt-Ctrl-D on a Mac. 2. Select "debug settings" near the bottom. 3. In the blank space, copy and paste the word: RenderVolumeLODFactor 4. In the box below, set the number. The recommended setting is as high as 4 to have all your sculpts looking as the creator intended. Unlike increasing your draw distance, this will NOT create lag for yourself or those around you! And it will improve the look of all sculpts.
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