> On 2010-09-19, at 12:49, Oz Linden (Scott Lawrence) wrote: >> On 2010-09-19 10:21, Tateru Nino wrote: >> >> I believe he was referring to the fact that a UUID does not always refer >> to the same inworld object. There are instances where an object UUID >> will be used more than once. > >> > Those would be bugs, by definition.
Perhaps Tateru was referring to the prim data changing (eg, geometry) while the prim UUID stays the same. I don't think the viewer makes any assumptions about prims being unchanged from session to session, so that's not something that would need to be verified in the cache. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges