> On 2010-09-19, at 12:49, Oz Linden (Scott Lawrence) wrote:
>> On 2010-09-19 10:21, Tateru Nino wrote:
>> 
>> I believe he was referring to the fact that a UUID does not always refer
>> to the same inworld object. There are instances where an object UUID
>> will be used more than once.
> 
>> 
> Those would be bugs, by definition.

Perhaps Tateru was referring to the prim data changing (eg, geometry) while the 
prim UUID stays the same. I don't think the viewer makes any assumptions about 
prims being unchanged from session to session, so that's not something that 
would need to be verified in the cache.

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