I hope that some TPV developers provide us with alternatives to kludgily
modified, poorly designed panels for groups, profiles, inventory, etc.


On Fri, Sep 17, 2010 at 7:02 PM, <
opensource-dev-requ...@lists.secondlife.com> wrote:

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> Today's Topics:
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>   1. Re: Snowstorm - Product Engine? (Zi Ree)
>   2. Re: Snowstorm - Product Engine? (Marine Kelley)
>   3. Side topic related to cache (was Re: User Story: Improved
>      Cache (Ponzu)
>   4. Re: Side topic related to cache (was Re: User Story: Improved
>      Cache (Altair Sythos Memo)
>   5. Re: Snowstorm - Product Engine? (Trilo Byte)
>   6. Re: Where to put & look for test viewers (Trilo Byte)
>   7. Re: Snowstorm - Product Engine? (Brandon Husbands)
>   8. Re: Snowstorm - Product Engine? (Brandon Husbands)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 17 Sep 2010 23:02:05 +0200
> From: Zi Ree <tinacl...@gmx.de>
> Subject: Re: [opensource-dev] Snowstorm - Product Engine?
> To: opensource-dev@lists.secondlife.com
> Message-ID: <201009172302.05193.tinacl...@gmx.de>
> Content-Type: Text/Plain;  charset="iso-8859-1"
>
> Am Freitag 17 September 2010 22:51:38 schrieb Oz Linden (Scott Lawrence):
>
> > > Thus restoring 1x functionality. All thats left to do is add the
> > > buttons back for them and menu choices.
> >
> >  From an end user point of view, how does that differ from the current
> > Development viewer functionality if the user has torn all the panels off
> > as separate windows?
>
> I really really hope the difference is the ability to open as many profile
> and
> property floaters as we want, and not being limited to a single instance.
> Does
> the current Development viewer do that?
>
> Zi
>
>
> ------------------------------
>
> Message: 2
> Date: Fri, 17 Sep 2010 23:12:05 +0200
> From: Marine Kelley <marinekel...@gmail.com>
> Subject: Re: [opensource-dev] Snowstorm - Product Engine?
> To: Zi Ree <tinacl...@gmx.de>
> Cc: opensource-dev@lists.secondlife.com
> Message-ID:
>        <aanlkti=rqmkfqq3kawuhvutvj5gm8q6xe1ahrua6a...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> On 17 September 2010 23:02, Zi Ree <tinacl...@gmx.de> wrote:
>
> > Am Freitag 17 September 2010 22:51:38 schrieb Oz Linden (Scott Lawrence):
> >
> > > > Thus restoring 1x functionality. All thats left to do is add the
> > > > buttons back for them and menu choices.
> > >
> > >  From an end user point of view, how does that differ from the current
> > > Development viewer functionality if the user has torn all the panels
> off
> > > as separate windows?
> >
> > I really really hope the difference is the ability to open as many
> profile
> > and
> > property floaters as we want, and not being limited to a single instance.
> > Does
> > the current Development viewer do that?
> >
> > Yes the very point of being able to tear off some tabs is to be able to
> actually copy them, and to switch to another tab in order to do some
> drag-and-drop like in 1.x. Tearing one tab just to tear it and not have it
> in the sidebar is rather pointless, if you ask me.
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> ------------------------------
>
> Message: 3
> Date: Fri, 17 Sep 2010 17:14:01 -0400
> From: Ponzu <lee.po...@gmail.com>
> Subject: [opensource-dev] Side topic related to cache (was Re: User
>        Story: Improved Cache
> To: Vex Streeter <vexstree...@gmail.com>
> Cc: opensource-dev@lists.secondlife.com
> Message-ID:
>        <aanlktino4h2-uj6atj2=wyoaszuhguy6huy_liryn...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> I have also thought a bit about the situation where two or more users
> are on the same subnet.  Think of a dozens of people in the same LAN
> in a meeting, for example.
>
> Current system has each user building an almost identical cache locally.
>
> Instead, what if all the users went through a proxy, and the proxy did
> the caching?  Wouldn't that be a big win?
>
>
> ------------------------------
>
> Message: 4
> Date: Fri, 17 Sep 2010 23:37:12 +0200
> From: Altair "Sythos" Memo <syt...@gmail.com>
> Subject: Re: [opensource-dev] Side topic related to cache (was Re:
>        User Story: Improved Cache
> To: Ponzu <lee.po...@gmail.com>
> Cc: opensource-dev@lists.secondlife.com
> Message-ID: <20100917233712.fb9081ce.syt...@gmail.com>
> Content-Type: text/plain; charset=US-ASCII
>
> On Fri, 17 Sep 2010 17:14:01 -0400
> Ponzu <lee.po...@gmail.com> wrote:
>
> > I have also thought a bit about the situation where two or more users
> > are on the same subnet.  Think of a dozens of people in the same LAN
> > in a meeting, for example.
> >
> > Current system has each user building an almost identical cache
> > locally.
> >
> > Instead, what if all the users went through a proxy, and the proxy did
> > the caching?  Wouldn't that be a big win?
>
> by the way viewer support proxy you can use a local caching proxy
> (oops, squid, sort off) and already extend *ALL* you want (HTTP get
> textures.... cached in a standard HTTP cached server)
>
>
> ------------------------------
>
> Message: 5
> Date: Sat, 18 Sep 2010 00:39:39 +0100
> From: Trilo Byte <trilobyte5...@gmail.com>
> Subject: Re: [opensource-dev] Snowstorm - Product Engine?
> To: opensource-dev@lists.secondlife.com
> Message-ID: <61fb93d1-837e-403e-b5e1-d2526b15b...@gmail.com>
> Content-Type: text/plain; charset=us-ascii
>
> Now if only we could resize the width of the sidebar, we'd be getting
> somewhere.  ;-) Seems like extra clicks and screen clutter to be able to see
> a little bit wider for inventory windows and group notices.  Pop open
> sidebar, detach or bounce to right side, and THEN finally be able to resize.
>  But then juggle the other windows if you need to actually interact with
> anything in-world.
>
> I do like where it's headed though, great progress is being made.  Cheers
> to those working on it
>
> Trilo
>
> On Sep 17, 2010, at 7:13 PM, Oz Linden (Scott Lawrence) wrote:
>
> >  On 2010-09-17 13:49, Brandon Husbands wrote:
> >> It was a serious question. I wanted to know if LL did it or a 3rd
> >> party contractor. not a insult.
> >
> > It doesn't matter... it's there, and we're going to have to deal with it
> > (as in the recent changes to make panels detachable).
> >
> > _______________________________________________
> > Policies and (un)subscribe information available here:
> > http://wiki.secondlife.com/wiki/OpenSource-Dev
> > Please read the policies before posting to keep unmoderated posting
> privileges
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>
>
> ------------------------------
>
> Message: 6
> Date: Sat, 18 Sep 2010 00:42:03 +0100
> From: Trilo Byte <trilobyte5...@gmail.com>
> Subject: Re: [opensource-dev] Where to put & look for test viewers
> To: opensource-dev <opensource-dev@lists.secondlife.com>
> Message-ID: <5a060d93-85db-42ee-8711-bc7955935...@gmail.com>
> Content-Type: text/plain; charset=us-ascii
>
> I agree, a newer one's needed (Phillip pledged to residents there would be
> updates every 2 weeks, that doesn't seem to be happening). However, until
> anti-aliasing gets fixed 2.1.2 isn't ready for prime time.
>
> Trilo
>
> On Sep 17, 2010, at 7:11 PM, Oz Linden (Scott Lawrence) wrote:
>
> >  On 2010-09-17 13:36, Ponzu wrote:
> >> When will Snowstorm post a Development Viewer Snapshot - TBD
> >>
> >> 8-)
> >
> > already on the main secondlife.com downloads page (though we need a
> > newer one)
> > _______________________________________________
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> > Please read the policies before posting to keep unmoderated posting
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>
> ------------------------------
>
> Message: 7
> Date: Fri, 17 Sep 2010 19:00:24 -0500
> From: Brandon Husbands <xot...@gmail.com>
> Subject: Re: [opensource-dev] Snowstorm - Product Engine?
> To: Trilo Byte <trilobyte5...@gmail.com>
> Cc: opensource-dev@lists.secondlife.com
> Message-ID:
>        <aanlkti=taikqwjvqnntodrutsy4pkom25ohhbcmmz...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Your able to open as many of each as you want....
> And resize.... And actually close so it does not sit there minimised...
> Thats how it works with my patch...
>
>
> On Fri, Sep 17, 2010 at 6:39 PM, Trilo Byte <trilobyte5...@gmail.com>
> wrote:
>
> > Now if only we could resize the width of the sidebar, we'd be getting
> > somewhere.  ;-) Seems like extra clicks and screen clutter to be able to
> see
> > a little bit wider for inventory windows and group notices.  Pop open
> > sidebar, detach or bounce to right side, and THEN finally be able to
> resize.
> >  But then juggle the other windows if you need to actually interact with
> > anything in-world.
> >
> > I do like where it's headed though, great progress is being made.  Cheers
> > to those working on it
> >
> > Trilo
> >
> > On Sep 17, 2010, at 7:13 PM, Oz Linden (Scott Lawrence) wrote:
> >
> > >  On 2010-09-17 13:49, Brandon Husbands wrote:
> > >> It was a serious question. I wanted to know if LL did it or a 3rd
> > >> party contractor. not a insult.
> > >
> > > It doesn't matter... it's there, and we're going to have to deal with
> it
> > > (as in the recent changes to make panels detachable).
> > >
> > > _______________________________________________
> > > Policies and (un)subscribe information available here:
> > > http://wiki.secondlife.com/wiki/OpenSource-Dev
> > > Please read the policies before posting to keep unmoderated posting
> > privileges
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> > _______________________________________________
> > Policies and (un)subscribe information available here:
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> > privileges
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>
>
>
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> ------------------------------
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> Message: 8
> Date: Fri, 17 Sep 2010 19:02:02 -0500
> From: Brandon Husbands <xot...@gmail.com>
> Subject: Re: [opensource-dev] Snowstorm - Product Engine?
> To: "Oz Linden (Scott Lawrence)" <o...@lindenlab.com>
> Cc: opensource-dev@lists.secondlife.com
> Message-ID:
>        <aanlktiny8xq5uotedhpwnir6ouj_jnhzmsnucfdel...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> The current functionality you cant really close resizing is a pain and the
> floater on minimize has a header that stays in place.
>
> On Fri, Sep 17, 2010 at 3:51 PM, Oz Linden (Scott Lawrence) <
> o...@lindenlab.com> wrote:
>
> >  On 2010-09-17 15:38, Brandon Husbands wrote:
> >
> >> I am actually about finished with my mod for v2.
> >>
> >> It takes the sidebar.cpp file and only that file leaves all public
> method
> >> calls in.
> >> But its rewritten to be a floater manager where if you want to call say
> >> profile it launches it as a floater.
> >>
> >> Thus restoring 1x functionality. All thats left to do is add the buttons
> >> back for them and menu choices.
> >>
> >
> > From an end user point of view, how does that differ from the current
> > Development viewer functionality if the user has torn all the panels off
> as
> > separate windows?
> >
> >
>
>
> --
>
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