-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 8/30/2010 2:04 PM, Altair Sythos Memo wrote: > On Mon, 30 Aug 2010 13:44:04 -0700 > Kadah <kadah.c...@gmail.com> wrote: > >>> If the point of this is to make people *want* 2.x.... a lot of >>> nice tags that say 'to see me properly, use viewer 2.x... I have >>> more attachments than you do' might be a good way to go. >> >> It worked for Emerald. > > Emerald use a "tweaked" code+xml, only an emerald see correctly another > emerald user... now there is a "standard", already used by a lot of > non-linden viewers (is why i'm staring EM blog waiting for the right > release than stop to see fuzzy attachments fly around sims XD) > > and "no", attachments are a bit feature of emerald, the most is the > radar, a lot of ppl can save lag using builtin radar in place of a > laggy hud... > > for sl2 cannot work, why if somebody say you "use [only_one_viewer]"
I know that a lot of people switched to emerald just because of the multi-attachment hack. It wasn't a good solution to the problem but LL took so long to do anything about adding new attachment points that this ended up be norm for a good portion of the grid. Emerald's multi-attachment works by using the modified avatar_lad.xml (I think it was based off the one from VWR-489) to duplicate all the existing points on to unused upper attachment point IDs. This messes with scripts as the attachment point isn't defined serverside and requires other users to have the same modified avatar_lad in order not to see the attachments on these points just floating randomly where the avatar first rezed for that users. LL *finally* delivered their solution for more attachment points. They essentially added "slots" to each attachment point, the actual number of slots is unknown to me, but it seems to be greater than 2. Attach one thing and it goes to the first slot, add a second thing to your appearance that uses the same attachment point and its pushes the first item, and any others also there, back a slot. I mention that it pushing the others back cause non-2.x viewers will only see the last added thing, the top most slot. As far as I know without testing it again, if they remove the top most item on a attachment point, 1.x viewers will see nothing on that point, the items the lower slots do not move back up when the first is removed. While this is not perfect and 1.x viewers will not see attachment on the higher slots, this is a bit nicer than some random clothing floating around. And its likely someone will backport it. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJMfDZWAAoJEIdLfPRu7qE2UK0IAMXxtXU46lKUPbvuPDjVkTNt 6SeqUczWvWJJsEeZ6UnJC83+oySMUavP1FYS/R3p3B+obBPbU0akykdX7lE0kaKV WGdal5XWZtBaJk/HeUOAE/ErXZOEC4yRv0WrlbSKMWL6xNq6Mne3vRs/q8oqNdn3 UdbQebcG73WSR0ap6IIe23XL4JLfABum0cIx6lbvXDlLKD+QIoCj6G6I77uX3qLF xwA+MdImeSTRu5iDFDi0e3caesZjhScAHpYCC8lEaQyBu8xH1mvSzPslhkkMuhgp JwGfch5UmaeJXiWVyWjs5c05Luvdtsa4FzpFpWJOU5mjLyZYXfWWW0nQx8NsBhI= =o3mT -----END PGP SIGNATURE----- _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges