On Thu, 10 Jun 2010 11:12:26 +0200, Lance Corrimal <lance.corri...@eregion.de> wrote: > ... "According to Kingdon, the restructuring also better aligns Linden Lab > with its two longer-term goals. First, the company aims to create a > browser- > based virtual world experience, eliminating the need to download software. > Secondly, Linden Lab will look to extend the Second Life experience into
> popular social networks. "Ultimately, we want to make Second Life more > accessible and relevant to a wider population," he said." > > > I guess that means the axe for "the opensource commitment" as well... ?? please explain. I see no reasons backing your idea. > I'd have to renew my premium account in 2 weeks but I would hate > to waste the money on a flash game. I don't believe you will actually choose how to spend your money according to the feedback you will get from this list. Also, you imply that the browser-based SL experience would *replace* the 3D, standalone-app/viewer-based experience. I find this idea weird and again, I can't see anything backing it up. yawn Opensource Obscure -- http://opensourceobscure.com _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges