Do you understand the use-case I noted? As stated earlier: "If the objects aren't static or if there are more avatars, then there are several negotiation and scenarios that could happen, yet let's not digress immediately away from the basic use-case/concept stated above."
Tigro Spottystripes wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > visually impaired people would still need to know if the door is open, > if the trolley is on the station, if someone bumped into them etc > > On 16/4/2010 12:48, Dzonatas Sol wrote: > >> I don't think you thought through all cases. Consider blind users, as >> they would only be concerned with objects within relative space, then >> even on a busy sim the sim would not have to send any updates to the client. >> >> Even if not blind, lets say someone has their view limit set only to >> relative space, as would be the potential possibility for those that >> mainly leave their client open for chat. Normally the viewer is set to >> greater than 64m away view distance, yet if someone has the chat window >> maximized then that distance isn't really needed. It would be an option >> to have the viewer automatically drop viewable distance to 30m or less, >> which would be optimal for chat distance. >> >> It's a use-case/concept that is low-hanging fruit for client-side physics. >> >> Dale Glass wrote: >> >>> It seems to me you're optimizing for rather narrow cases: sims of mostly >>> static objects, and presumably nobody else around. But why optimize for >>> something that is going to be very fast already? >>> >>> The most benefit would be gained from improving the performance of busy >>> sims, but it sounds like those ideas would rarely work in such a case. >>> >>> >>> >>> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> >> > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v2.0.12 (MingW32) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iEYEARECAAYFAkvIzXgACgkQ8ZFfSrFHsmX2nQCdHlBNhgn/8HtaivsklbcaMeRK > oWUAnAmJsLFRcl9l9dlzAD+hKJvHfNV0 > =Avci > -----END PGP SIGNATURE----- > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges