I thought this was quite of interest for viewer developers that might ever be interested to attach a simulator to their viewer in order to dispel latency.

--- snip ---

If one opensim box connects to another opensim box, that is, technically, peer to peer.

So, are you saying an opensim box cannot run a client at the same time?

>Melanie wrote:
>Hi,

>peer to peer simulation is not practical for many different reasons.
>Latency being the chief one.
>
>OpenSim is not going to be a peer to peer system, therefore your
>suggestion is off topic. Opensim doesn't need another TLD, and it is
>not what you are envisioning. OpenSim firmly embraces the concept of
>SERVER SIDE simulation, therefore every sim will always have a
>central server.
>
>I believe this has gone as far as it will go and if there is any
>more name calling, well, we'll just have to moderate some people,
>won't we?
>
>Melanie
>(Core)
--- Begin Message --- If one opensim box connects to another opensim box, that is, technically, peer to peer.

So, are you saying an opensim box cannot run a client at the same time?

Melanie wrote:
Hi,

peer to peer simulation is not practical for many different reasons.
Latency being the chief one.

OpenSim is not going to be a peer to peer system, therefore your
suggestion is off topic. Opensim doesn't need another TLD, and it is
not what you are envisioning. OpenSim firmly embraces the concept of
SERVER SIDE simulation, therefore every sim will always have a
central server.

I believe this has gone as far as it will go and if there is any
more name calling, well, we'll just have to moderate some people,
won't we?

Melanie
(Core)





--- End Message ---
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