Hi Glavo,

I believe setting the javafx.animation.pulse is indeed the best way to
increase the render frequency (or to minimize the time between 2 pulses).
It is independent of the hardware/pipeline being used.
Of course, you may see a higher load in the JavaFX Application Thread and
in the Quantum Renderer, but I guess you're aware of that -- but even at 10
fps those threads can be under pressure (same for the GPU cache).

- Johan


On Wed, Feb 26, 2025 at 7:01 PM Glavo <zjx001...@gmail.com> wrote:

> I found that setting `javafx.animation.pulse` to a higher value worked for
> me.
> I considered setting `javafx.animation.pulse` to 120 for all users to get
> smooth animation.
> Is this the most recommended approach at this time?
>
> Glavo
>
> On Wed, Feb 26, 2025 at 3:55 AM Glavo <zjx001...@gmail.com> wrote:
>
>> Hi,
>>
>> Recently I was investigating how to improve the user experience of our
>> JavaFX applications.
>> I noticed that JavaFX applications seem to be limited to 60fps by
>> default,
>> which makes JavaFX applications appear to animate less smoothly than many
>> other applications
>> when users are using high refresh rate monitors.
>> In particular, we used a self-drawn title bar, which caused users to drag
>> our app more slowly than dragging other applications.
>>
>> I learned that there is an undocumented property
>> `javafx.animation.fullspeed`
>> and that setting it to true would significantly improve the user
>> experience of our application.
>> While it works fine on my computer, it seems to have a lot of potential
>> problems,
>> such as conflicts with vsync, may have significantly higher CPU/GPU
>> utilization, and has been less tested,
>> so I dare not push it to users.
>> There is also a property `javafx.animation.framerate` which seems to be
>> safer, but it didn't work for me.
>>
>> So, what is the best way to get a high frame rate for a JavaFX
>> application?
>> Can we get more than 60fps in a JavaFX application with vsync enabled?
>> Is it possible to make JavaFX applications adapt to the monitor's refresh
>> rate without us setting it to a fixed value?
>>
>> Glavo
>>
>>
>>

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