I think that went a bit under the radar as this only occurs when using
the maven dependencies. The SDK and jmod downloads do not have that
issue as they don't copy DLLs into any temp directory. Only the maven
jars have to do this.
About signing any JavaFX DLLs, that would indeed be a good addition
considering all other JDK DLLs are signed.
Best
Christopher Schnick
On 08/02/2025 13:31, Cormac Redmond wrote:
Hi,
I am surprised nobody else sees this bug as a higher-priority
conversation point.
It's troubling to see how running one self-contained application can
break another self-contained application (because of a cache that most
JFX devs wouldn't even know exist).
If one well-behaved JFX application cannot delete/replace a file JFX
cache on start-up, because another well-behaved JFX application is
using that cached file (it will be if built on the same JFX version)
-- then the application will not run, at all.
And as I explained earlier, this is a likely occurring scenario in the
wild -- the only reason this bug isn't more prevalent /reported /
noticeable, is that it's not too likely for a user to have two JFX
applications using the same JavaFX version, on their machine. But
that's down to pure coincidence / chance. I wouldn't say the same for
Electron or Flutter, etc. If they had this bug, it would be noticed
and it would be news.
Also, the creators of these applications would have no idea that their
application is not starting, nor would the users know why.
By the way, the problem is not just about *signed* DLLs + checksums,
obviously. It would occur if the DLLs are different for any other
reason too, obviously, and the authors of NativeLibLoader thought this
possibility is high enough to do the checksum + delete + replace
check. The application shouldn't silently fail because of a cache
management bug.
Regards,
*
*
*Cormac Redmond*
Software Engineer, Certak Ltd.
*
*
e: credm...@certak.com | m: +353 (0) 86 268 2152 | w: www.certak.com
<http://www.certak.com>
On Thu, 6 Feb 2025 at 19:56, Cormac Redmond <credm...@certak.com> wrote:
Hi,
I have found a "serious" bug, where two completely independent JFX
applications, both with their own embedded runtime (built with
jlink & jpackage) & using the same JavaFX version, are unable to
run simultaneously, because of the JFX cache -- at least on Windows.
When trying to run any application, NativeLibLoader does a
checksum on DLLs in the
cache (e.g.: C:\Users\xyz\.openjfx\cache\23.0.2+3\amd64\prism_d3d.dll);
and tries to delete any files that exist where the checksums do
not match (in order to replace them):
if (!Arrays.equals(isHash, fileHash)) {
Files.delete(f.toPath());
}
But a second application _fails_ to start, as it is unable to
delete these files because they're in use by the first application
(see stacktrace below).
But why are the checksums different, shouldn't they be the same?
They are different because the DLLs are signed by the builder of
the applications -- different authors and different timestamps. So
the DLL checksums will be different despite the DLLs being the
same, in terms of the JFX version.
Why are these JFX DLLs signed by the authors? Because for some
reason, they come _unsigned_, and all DLLs when packaged
*_should_* be signed, including any embedded in JARs, to avoid
alarming Windows Defender warnings and mistrust, etc. There's no
point spending a small fortune on Windows code-signing certs and
shipping with any unsigned third-party DLLs (including any
embedded in JARs). You might sign your own binaries and any
unsigned third-party binaries. Similarly for MacOS, everything,
including embedded native libs in JARs, etc., needs to be signed
for gatekeeper & notarization to allow it.
So it would be better if JFX DLLs came signed, to avoid forcing
developers to do it (which would also avoid this checksum mishap).
Or, if developers need to sign Oracle's DLLs, then this checksum
approach isn't suitable. Also, there should really be a proper
fallback in place -- a cache bug should not have such a
catastrophic outcome.
FYI: JLink also removes signatures from a bunch of JDK DLLs when
assembling the runtime, but leaves a bunch of Windows DLLs
untouched. Personally, I'd prefer all DLLs to come signed, and let
the developers re-sign if they want. Removing the signatures is
adding unnecessary hurdles for folks, for no benefit I can see.
Anyway, example stacktrace:
Loading D3D native library ...
WARNING: java.lang.UnsatisfiedLinkError: Can't load library:
C:\Program Files\KafkIO\bin\prism_d3d.dll
Loading library prism_d3d from resource failed:
java.nio.file.AccessDeniedException:
C:\Users\xyz\.openjfx\cache\23.0.2+3\amd64\prism_d3d.dll
java.nio.file.AccessDeniedException:
C:\Users\xyz\.openjfx\cache\23.0.2+3\amd64\prism_d3d.dll
at
java.base/sun.nio.fs.WindowsException.translateToIOException(Unknown
Source)
at
java.base/sun.nio.fs.WindowsException.rethrowAsIOException(Unknown
Source)
at
java.base/sun.nio.fs.WindowsException.rethrowAsIOException(Unknown
Source)
at
java.base/sun.nio.fs.WindowsFileSystemProvider.implDelete(Unknown
Source)
at
java.base/sun.nio.fs.AbstractFileSystemProvider.delete(Unknown
Source)
at java.base/java.nio.file.Files.delete(Unknown Source)
at
com.sun.glass.utils.NativeLibLoader.cacheLibrary(NativeLibLoader.java:300)
at
com.sun.glass.utils.NativeLibLoader.installLibraryFromResource(NativeLibLoader.java:218)
at
com.sun.glass.utils.NativeLibLoader.loadLibraryFromResource(NativeLibLoader.java:200)
at
com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:142)
at
com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:58)
at
com.sun.prism.d3d.D3DPipeline.lambda$static$0(D3DPipeline.java:54)
at
java.base/java.security.AccessController.doPrivileged(Unknown
Source)
at
com.sun.prism.d3d.D3DPipeline.<clinit>(D3DPipeline.java:50)
at java.base/java.lang.Class.forName0(Native Method)
at java.base/java.lang.Class.forName(Unknown Source)
at java.base/java.lang.Class.forName(Unknown Source)
at
com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:218)
at
com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:92)
at
com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
at java.base/java.lang.Thread.run(Unknown Source)
GraphicsPipeline.createPipeline failed for
com.sun.prism.d3d.D3DPipeline
java.lang.UnsatisfiedLinkError: no prism_d3d in
java.library.path: C:\Program
Files\KafkIO;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\Program
Files\Oculus\Support\oculus-runtime;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;c:\dev\apps\apache-maven-3.9.9\bin;C:\dev\apps\cygwin64\bin;C:\Program
Files
(x86)\Windows Kits\10\Windows Performance Toolkit\;C:\Program
Files\dotnet\;C:\Program Files\Git\cmd;C:\Program
Files\7-Zip;C:\Program
Files\SafeNet\Authentication\SAC\x64;C:\Program
Files\SafeNet\Authentication\SAC\x32;C:\Program
Files\Docker\Docker\resources\bin;%JAVA_HOME%\bin;;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Users\xyz\scoop\apps\zulu-jdk\current\bin;C:\Users\xyz\scoop\apps\zulu22-jdk\current\bin;C:\Users\xyz\scoop\apps\zulu21-jdk\current\bin;C:\Users\xyz
\scoop\shims;C:\Users\xyz
\AppData\Local\Microsoft\WindowsApps;C:\dev\scripts;C:\Program
Files\JetBrains\IntelliJ IDEA 2024.2\bin;C:\Program
Files\KafkIO\app;.
at java.base/java.lang.ClassLoader.loadLibrary(Unknown
Source)
at java.base/java.lang.Runtime.loadLibrary0(Unknown
Source)
at java.base/java.lang.System.loadLibrary(Unknown Source)
at
com.sun.glass.utils.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:170)
at
com.sun.glass.utils.NativeLibLoader.loadLibrary(NativeLibLoader.java:58)
at
com.sun.prism.d3d.D3DPipeline.lambda$static$0(D3DPipeline.java:54)
at
java.base/java.security.AccessController.doPrivileged(Unknown
Source)
at
com.sun.prism.d3d.D3DPipeline.<clinit>(D3DPipeline.java:50)
at java.base/java.lang.Class.forName0(Native Method)
at java.base/java.lang.Class.forName(Unknown Source)
at java.base/java.lang.Class.forName(Unknown Source)
at
com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:218)
at
com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:92)
at
com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
at java.base/java.lang.Thread.run(Unknown Source)
Kind Regards,
Cormac