On Wed, 9 Oct 2024 10:23:40 GMT, Thiago Milczarek Sayao <tsa...@openjdk.org> wrote:
>> Wayland implementation will require EGL. >> >> EGL works with Xorg as well. The idea is to be EGL first and if it fails, >> fallback to GLX. A force flag `prism.es2.forceGLX=true` is available. >> >> >> See: >> [Switching the Linux graphics stack from GLX to >> EGL](https://mozillagfx.wordpress.com/2021/10/30/switching-the-linux-graphics-stack-from-glx-to-egl/) >> [Prefer EGL to GLX for the GL support on >> X11](https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/3540) > > Thiago Milczarek Sayao has updated the pull request with a new target base > due to a merge or a rebase. The pull request now contains 14 commits: > > - Destroy DrawableInfo properly > - Merge branch 'master' into egl > > # Conflicts: > # tests/system/src/test/java/test/launchertest/Util.java > - Fix crash when running `SetSceneScalingTest` > - Merge branch 'master' into egl > - Merge branch 'refs/heads/master' into egl > - Merge branch 'refs/heads/master' into egl > - Merge branch 'refs/heads/master' into egl > - Merge branch 'refs/heads/master' into egl > - Use prismES2EGLX11 as build name > - Merge branch 'master' into egl > - ... and 4 more: https://git.openjdk.org/jfx/compare/1637f775...099d406a #1586 was integrated and merged here, so tests now pass because `EglSurface` is properly freed. It's ready for review. ------------- PR Comment: https://git.openjdk.org/jfx/pull/1381#issuecomment-2402267322