On Thu, 3 Oct 2024 15:55:55 GMT, Andy Goryachev <ango...@openjdk.org> wrote:
>> This change modifies `ScrollPaneBehavior` to only consume keys that are >> targetted at it. As `KeyEvent`s are in almost all cases only intended for >> the targetted node (as visually that's where the user expects the keyboard >> input to go, as per normal UI rules) consuming key events that bubble up is >> simply incorrect. When the `ScrollPane` is focused directly (it has the >> focused border) then it is fine for it to respond to all kinds of keys. >> >> In FX controls normally there is no need to check if a `Control` is focused >> (although they probably should **all** do this) as they do not have children >> that could have received the Key Events involved, and Key Events are always >> sent to the focused Node. When `ScrollPane` was developed this was not >> taken into account, leading to it consuming keys not intended for it. >> >> This fixes several unexpected problems for custom control builders. A >> custom control normally benefits from standard navigation out of the box >> (TAB/shift+TAB) and directional keys. However, this breaks down as soon as >> this custom control is positioned within a `ScrollPane`, which is very >> surprising behavior and not at all expected. This makes it harder than >> needed for custom control developers to get the standard navigation for the >> directional keys, as they would have to specifically capture those keys >> before they reach the `ScrollPane` and trigger the correct navigation action >> themselves (for which as of this writing there is no public API). >> >> The same goes for all the other keys captured by `ScrollPane` when it does >> not have focus, although not as critical as the UP/DOWN/LEFT/RIGHT keys. > > modules/javafx.controls/src/main/java/com/sun/javafx/scene/control/behavior/ScrollPaneBehavior.java > line 88: > >> 86: >> 87: new InputMap.KeyMapping(new KeyBinding(HOME), e -> >> verticalHome(), this::isNotFocused), >> 88: new InputMap.KeyMapping(new KeyBinding(END), e -> >> verticalEnd(), this::isNotFocused), > > minor: this change creates a bunch of lambdas > suggestion: declare > > Predicate<KeyEvent> isNotFocused = (ev) -> { > return !getNode().isFocused(); > }; > > and pass that to each key mapping instead It's an interesting suggestion, but it is not needed. `javac` will already deduplicate these. You can even verify that this is the case. Use `javap` to decompile the class file with `javap -c <classname>`. In there, `invokedynamic` is used to represent the lambda's. It looks like this for example: 120: invokedynamic #54, 0 // InvokeDynamic #1:test:(Lcom/sun/javafx/scene/control/behavior/ScrollPaneBehavior;)Ljava/util/function/Predicate; Later on, you'll see another: 152: invokedynamic #54, 0 // InvokeDynamic #1:test:(Lcom/sun/javafx/scene/control/behavior/ScrollPaneBehavior;)Ljava/util/function/Predicate; What you can see here is that the same constant (# 54) is used to reference the method. So, there's no need to help the compiler here. ------------- PR Review Comment: https://git.openjdk.org/jfx/pull/1582#discussion_r1786759278