Hi, While doing some work on replacing GLX with EGL I discovered a possible leak.
Running this test: gradle -PFULL_TEST=true -PUSE_ROBOT=true :systemTests:test --tests SetSceneScalingTest will result in X11GLDrawable -> nCreateDrawable to be called multiple times on the same test, while GLDrawable -> deleteDrawableInfo is never called, generating a leak (I think). I can probably fix this, but I still have little knowledge on the es2 part, so any help would be appreciated. -- Thiago.