Hi,

While doing some work on replacing GLX with EGL I discovered a possible
leak.

Running this test:
gradle -PFULL_TEST=true -PUSE_ROBOT=true  :systemTests:test --tests
SetSceneScalingTest

will result in X11GLDrawable -> nCreateDrawable to be called multiple times
on the same test, while GLDrawable -> deleteDrawableInfo is never called,
generating a leak (I think).

I can probably fix this, but I still have little knowledge on the es2 part,
so any help would be appreciated.

-- Thiago.

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