On Tue, 30 Aug 2022 09:06:36 GMT, Jose Pereda <jper...@openjdk.org> wrote:
>> modules/javafx.controls/src/main/java/javafx/scene/control/skin/TableColumnHeader.java >> line 381: >> >>> 379: } >>> 380: >>> 381: double cornerRegionPadding = tableHeaderRow == null ? 0d : >>> tableHeaderRow.cornerPadding.get(); >> >> minor: could we use consistent 0 or 0.0 or 0d? >> (I'd suggest 0.0 to avoid int->double conversion, or 0d as very few people >> use 0d) > > Indeed it is not consistent at all throughout all the source code... > >> or 0d as very few people use 0d > > do you mean `or 0 as very few people use 0d` or `or 0d as very few people use > 0`? > > Checking Controls source code, doubles use `0` or `0d` or `0.0d` as well as > 0.0, so it will be hard to be consistent without making too many changes... > For instance, next line is `double sortWidth = 0;`. If I go to 0.0, should I > change it as well? few people use 0d. ------------- PR: https://git.openjdk.org/jfx/pull/886