Configure all the LVGL assertions to enabled or disabled based on OE DEBUG_BUILD variable. This way, debug builds come with assertions which are expensive, while regular builds do not.
Signed-off-by: Marek Vasut <[email protected]> --- Cc: Fabio Estevam <[email protected]> Cc: Khem Raj <[email protected]> Cc: Martin Jansa <[email protected]> --- meta-oe/recipes-graphics/lvgl/lv-conf.inc | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/meta-oe/recipes-graphics/lvgl/lv-conf.inc b/meta-oe/recipes-graphics/lvgl/lv-conf.inc index 85c08b0d5..cb676ac62 100644 --- a/meta-oe/recipes-graphics/lvgl/lv-conf.inc +++ b/meta-oe/recipes-graphics/lvgl/lv-conf.inc @@ -14,6 +14,8 @@ LVGL_CONFIG_SDL_FULLSCREEN ?= "0" LVGL_CONFIG_LV_MEM_CUSTOM ?= "0" LVGL_CONFIG_LV_COLOR_DEPTH ?= "32" +DEBUG_BUILD ??= "0" + ALLOW_EMPTY:${PN} = "1" EXTRA_OECMAKE += "-Dinstall:BOOL=ON -DLIB_INSTALL_DIR=${baselib}" @@ -42,5 +44,11 @@ do_configure:append() { \ -e "s|\(^#define LV_USE_EVDEV \).*|#define LV_USE_EVDEV ${LVGL_CONFIG_USE_EVDEV}|g" \ \ + -e "s|\(^#define LV_USE_ASSERT_NULL \).*|#define LV_USE_ASSERT_NULL ${DEBUG_BUILD}|g" \ + -e "s|\(^#define LV_USE_ASSERT_MALLOC \).*|#define LV_USE_ASSERT_MALLOC ${DEBUG_BUILD}|g" \ + -e "s|\(^#define LV_USE_ASSERT_STYLE \).*|#define LV_USE_ASSERT_STYLE ${DEBUG_BUILD}|g" \ + -e "s|\(^#define LV_USE_ASSERT_MEM_INTEGRITY \).*|#define LV_USE_ASSERT_MEM_INTEGRITY ${DEBUG_BUILD}|g" \ + -e "s|\(^#define LV_USE_ASSERT_OBJ \).*|#define LV_USE_ASSERT_OBJ ${DEBUG_BUILD}|g" \ + \ -i "${S}/lv_conf.h" } -- 2.43.0
-=-=-=-=-=-=-=-=-=-=-=- Links: You receive all messages sent to this group. View/Reply Online (#109285): https://lists.openembedded.org/g/openembedded-devel/message/109285 Mute This Topic: https://lists.openembedded.org/mt/104900052/21656 Group Owner: [email protected] Unsubscribe: https://lists.openembedded.org/g/openembedded-devel/unsub [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
