On Tue, Apr 11, 2017 at 10:30 AM, Carlos Rafael Giani <d...@pseudoterminal.org > wrote:
> On 2017-04-11 10:26, Alexander Kanavin wrote: > >> On 04/11/2017 10:54 AM, Carlos Rafael Giani wrote: >> >>> This is a useful tool to test KMS and GBM-based EGL & OpenGL ES drawing >>> >> >> Sorry, but the bar for adding recipes to oe-core is higher than a single >> all-purpose word 'useful'. Useful to whom? What does the tool do? Is it >> essential for making an embedded system? You really should write a (much) >> longer commit message, for a start. >> >> Alex >> >> > Well it is sort of an equivalent of glxgears for checking whether or not > GBM-based rendering actually works. We have piglit for testing, eglinfo for > getting information about the EGL & GLES support, and kmscube also adds a > visual output to see that rendering actually behaves nicely. I am also using kmscube to test/debug mesa on our boards. i am also in favor of having the recipe in oe-core, for the reason stated above. nico
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