On Tue, Apr 11, 2017 at 10:30 AM, Carlos Rafael Giani <d...@pseudoterminal.org
> wrote:

> On 2017-04-11 10:26, Alexander Kanavin wrote:
>
>> On 04/11/2017 10:54 AM, Carlos Rafael Giani wrote:
>>
>>> This is a useful tool to test KMS and GBM-based EGL & OpenGL ES drawing
>>>
>>
>> Sorry, but the bar for adding recipes to oe-core is higher than a single
>> all-purpose word 'useful'. Useful to whom? What does the tool do? Is it
>> essential for making an embedded system? You really should write a (much)
>> longer commit message, for a start.
>>
>> Alex
>>
>>
> Well it is sort of an equivalent of glxgears for checking whether or not
> GBM-based rendering actually works. We have piglit for testing, eglinfo for
> getting information about the EGL & GLES support, and kmscube also adds a
> visual output to see that rendering actually behaves nicely.


I am also using kmscube to test/debug mesa on our boards. i am also in
favor of having the recipe in oe-core, for the reason stated above.
nico
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