On Wed, Jan 4, 2017 at 5:13 PM, Christopher Larson <[email protected]> wrote:
>
> On Wed, Jan 4, 2017 at 4:49 PM, Burton, Ross <[email protected]> wrote:
>>
>> On 4 January 2017 at 22:57, Christopher Larson <[email protected]> wrote:
>>>
>>> These aren't buildable without it, and adding it fixes oe-core world
>>> builds
>>> with nodistro (which does not have the opengl feature by default).
>>
>>
>> Am I still the only person who thinks skipping of recipes should be
>> recursive, so if say libx11 throws a SkipRecipe then everything else that
>> depends on it is also magically skipped?
>
>
> I’d agree with that. It’d be a nice improvement. The user would see an
> explicit error if they try to build it, as is always the case with skipped
> recipes, but it’d be silently excluded from world the way skipped recipes
> usually are.

excluding from world builds is a fair argument.

> --
> Christopher Larson
> kergoth at gmail dot com
> Founder - BitBake, OpenEmbedded, OpenZaurus
> Senior Software Engineer, Mentor Graphics
>
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