On 09/24/2015 11:03 PM, Nicolas Dechesne wrote:

fwiw... on my platforms (QCOM DragonBoard) I rely on glimagesink, and
we have good OpenGL support.. but I understand that this isn't the
norm for ARM, and more an exception.. I can manage that in my BSP
layer, if that ever gets merged. Note we might want to wait for the
upstream discussion to settle before merging.

If you explicitly specify glimagesink in your pipelines, then this patch will not affect you. But if you rely on gstreamer's autoplugging, then it's entirely coincidental that you're getting the sink you want; gstreamer makes no promises about what you end up with. It simply sorts sinks by their hardcoded rank, and picks the first one that initializes without error.

The upstream discussion has stalled two months ago. Meanwhile we have a real problem in qemu images: video playback does not work. If you can propose a better fix, you're very much welcome.


Regards,
Alex

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