> On May 14, 2015, at 6:29 AM, Otavio Salvador <ota...@ossystems.com.br> wrote:
> 
> On Thu, May 14, 2015 at 7:33 AM, Burton, Ross <ross.bur...@intel.com> wrote:
>> 
>> On 11 May 2015 at 12:26, Otavio Salvador <ota...@ossystems.com.br> wrote:
>>> 
>>> The EGL is used by the Wayland backend. When building using Software
>>> Rendering and without Wayland support the EGL backend is not available
>>> so we should not require EGL for GLES2 support.
>> 
>> I think we should make the PACKAGECONFIG block be more explicit, and add a
>> separate [egl] that is required to be enabled if you also enable a feature
>> that depends on it (such as gles or wayland).
> 
> I did this initially and ended with the patch I sent. The reason is
> because the EGL is Wayland specific so I see no reason to split it.

egl is not wayland specific, unless you are using it in different context

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