> On May 14, 2015, at 6:29 AM, Otavio Salvador <ota...@ossystems.com.br> wrote: > > On Thu, May 14, 2015 at 7:33 AM, Burton, Ross <ross.bur...@intel.com> wrote: >> >> On 11 May 2015 at 12:26, Otavio Salvador <ota...@ossystems.com.br> wrote: >>> >>> The EGL is used by the Wayland backend. When building using Software >>> Rendering and without Wayland support the EGL backend is not available >>> so we should not require EGL for GLES2 support. >> >> I think we should make the PACKAGECONFIG block be more explicit, and add a >> separate [egl] that is required to be enabled if you also enable a feature >> that depends on it (such as gles or wayland). > > I did this initially and ended with the patch I sent. The reason is > because the EGL is Wayland specific so I see no reason to split it.
egl is not wayland specific, unless you are using it in different context
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