On 01/07/2014 09:58 PM, Richard Purdie wrote:
On Tue, 2014-01-07 at 16:13 +0800, Ming Liu wrote:
binutils-crosssdk is being depended by other packages like
gcc-crosssdk-initial, so it's not safe to be skipped when checking the
setscene dependencies in setscene_depvalid().
Can you explain this change a bit more please?

Personally, I think the code is right as it is, if the sstate object
exists, it was already compiled and we don't ever need bintuils* so its
a 'safe' dep and can be skipped?
Actually I am not very clear about why the binutils-crosssdk should be a build time dependency, because based on my test, it's seems to being required by gcc-crosssdk-initial at runtime, the steps:
bitbake nativesdk-eglibc-initial -c cleansstate
bitbake gcc-crosssdk-initial binutils-crosssdk -c clean
bitbake gcc-crosssdk-initial
bitbake nativesdk-eglibc-initial

the above will fail due to lacking binutils-crosssdk stuff in sysroot.

//Ming Liu

Cheers,

Richard




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