On 9 September 2013 17:57, Kamble, Nitin A <nitin.a.kam...@intel.com> wrote:
>   This is a clever way to deal with unnecessary rebuilding of mesa we were 
> seeing earlier. With this mesa-gl,
> the mesa also need modification to remove gl from the default recipe.

No, mesa and mesa-gl intentionally conflict.  mesa-gl provides GL,
emgd-driver-bin provides EGL and GLES, your machines shouldn't need
both mesa and mesa-gl.

> Also looks like there is a need from community for mesa-gl-lib and 
> mesa-gl-headers, as some
> platforms need just the mesa-gl-headers and not the libs.

To be honest GL platforms that don't ship their own headers are
*totally broken* and using mesa's headers is basically the same as
crossing your fingers and praying to $DEITY. Platforms that do this
need to be fixed, not worked around, and taking Mesa's headers without
editing them is just wrong.

Ross
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