alex-l added a comment.

  In T10243#201379 <https://phabricator.kde.org/T10243#201379>, @ndavis wrote:
  
  > In T10243#201333 <https://phabricator.kde.org/T10243#201333>, @ngraham 
wrote:
  >
  > > In T10243#201329 <https://phabricator.kde.org/T10243#201329>, @alex-l 
wrote:
  > >
  > > > EDIT: I have already said this here and there but please don't run any 
automated script to SVG icons, because when opening them back in Inkscape they 
are corrupted and everytime I edit a Breeze icon I have to do additional work 
to fix shapes and gradients corrupted by the scripts.
  > >
  > >
  > > This is something you should bring up in the VDG chatroom and discuss 
with @ndavis in particular as we currently make heavy use of these scripts for 
optimization purposes. Hopefully we can come up with a solution together.
  >
  >
  > I actually hand check for errors when I optimize. If the gradients are out 
of place, then I put them back into place, optimize again and check again. 
Usually, the gradients get messed up when they're missing some data that is 
supposed to be in there and they get optimized with SVG Cleaner. If you ever 
see `Warning: The 'stop' element must have an 'offset' attribute. Fallback to 
'offset=0'.`, you need to check the gradients.
  >
  > There are a fair amount of icons with gradient handles that are lined up 
right, but are way off to the side. Those were there before I started working 
on breeze-icons and I fix them as I go.
  
  
  Most common problems for me are: (1) path that is correctly displayed but 
can't be edited with Inkscape, just moved around and (2) gradient correctly 
displayed but Inkscape's UI says the filling is "?" instead of gradient. You 
can check (2) with current 48x48 icon for Konsole/terminal, the shape is the 
">" symbol.

TASK DETAIL
  https://phabricator.kde.org/T10243

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