On 6/12/25 8:07 AM, Boqun Feng wrote: > On Thu, Jun 12, 2025 at 11:01:32PM +0900, Alexandre Courbot wrote: ... >> + #[inline(always)] >> + pub const fn align_down(self, value: $t) -> $t { > > I'm late to party, but could we instead implement: > > pub const fn round_down<i32>(value: i32, shift: i32) -> i32 { > value & !((1 << shift) - 1) > } > > pub const fn round_up<i32>(value: i32, shift: i32) -> i32 { > let mask = (1 << shift) - 1; > value.wrapping_add(mask) & !mask > }
Just a naming concern here. The function name, and the "shift" argument is extremely odd there. And that's because it is re-inventing the concept of align_down() and align_up(), but with a misleading name and a hard to understand "shift" argument. If you are "rounding" to a power of two, that's normally called alignment, at least in kernel code. And if you are rounding to the nearest...integer, for example, that's rounding. But "rounding" with a "shift" argument? That's a little too creative! :) > > ? It's much harder to pass an invalid alignment with this. Hopefully we can address argument validation without blowing up the usual naming conventions. thanks, -- John Hubbard