From: Philipp Stanner <pstan...@redhat.com>

The GPU scheduler currently does not ensure that its pending_list is
empty before performing various other teardown tasks in
drm_sched_fini().

If there are still jobs in the pending_list, this is problematic because
after scheduler teardown, no one will call backend_ops.free_job()
anymore. This would, consequently, result in memory leaks.

One way to solve this is to implement a waitqueue that drm_sched_fini()
blocks on until the pending_list has become empty.

Add a waitqueue to struct drm_gpu_scheduler. Wake up waiters once the
pending_list becomes empty. Wait in drm_sched_fini() for that to happen.

Signed-off-by: Philipp Stanner <pstan...@redhat.com>
---
 drivers/gpu/drm/scheduler/sched_main.c | 84 ++++++++++++++++++++------
 include/drm/gpu_scheduler.h            |  8 +++
 2 files changed, 75 insertions(+), 17 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index 53e6aec37b46..c1ab48ef61cf 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -367,7 +367,7 @@ static void drm_sched_run_job_queue(struct 
drm_gpu_scheduler *sched)
  */
 static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
 {
-       if (!READ_ONCE(sched->pause_submit))
+       if (!READ_ONCE(sched->pause_free))
                queue_work(sched->submit_wq, &sched->work_free_job);
 }
 
@@ -556,6 +556,7 @@ static void drm_sched_job_timedout(struct work_struct *work)
                 * is parked at which point it's safe.
                 */
                list_del_init(&job->list);
+
                spin_unlock(&sched->job_list_lock);
 
                status = job->sched->ops->timedout_job(job);
@@ -572,8 +573,10 @@ static void drm_sched_job_timedout(struct work_struct 
*work)
                spin_unlock(&sched->job_list_lock);
        }
 
-       if (status != DRM_GPU_SCHED_STAT_ENODEV)
-               drm_sched_start_timeout_unlocked(sched);
+       if (status != DRM_GPU_SCHED_STAT_ENODEV) {
+               if (!READ_ONCE(sched->cancel_timeout))
+                       drm_sched_start_timeout_unlocked(sched);
+       }
 }
 
 /**
@@ -1109,12 +1112,22 @@ drm_sched_get_finished_job(struct drm_gpu_scheduler 
*sched)
                /* remove job from pending_list */
                list_del_init(&job->list);
 
+               /*
+                * Inform tasks blocking in drm_sched_fini() that it's now safe 
to proceed.
+                */
+               if (list_empty(&sched->pending_list))
+                       wake_up(&sched->pending_list_waitque);
+
                /* cancel this job's TO timer */
                cancel_delayed_work(&sched->work_tdr);
                /* make the scheduled timestamp more accurate */
                next = list_first_entry_or_null(&sched->pending_list,
                                                typeof(*next), list);
 
+               // TODO RFC: above we wake up the waitque which relies on the 
fact
+               // that timeouts have been deactivated. The below should never
+               // reactivate them since the list was empty above. Still, should
+               // we document that?
                if (next) {
                        if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
                                     &next->s_fence->scheduled.flags))
@@ -1314,6 +1327,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, const 
struct drm_sched_init_
        init_waitqueue_head(&sched->job_scheduled);
        INIT_LIST_HEAD(&sched->pending_list);
        spin_lock_init(&sched->job_list_lock);
+       init_waitqueue_head(&sched->pending_list_waitque);
        atomic_set(&sched->credit_count, 0);
        INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
        INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
@@ -1321,6 +1335,8 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, const 
struct drm_sched_init_
        atomic_set(&sched->_score, 0);
        atomic64_set(&sched->job_id_count, 0);
        sched->pause_submit = false;
+       sched->pause_free = false;
+       sched->cancel_timeout = false;
 
        sched->ready = true;
        return 0;
@@ -1338,6 +1354,40 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, 
const struct drm_sched_init_
 }
 EXPORT_SYMBOL(drm_sched_init);
 
+/**
+ * drm_sched_submission_and_timeout_stop - stop everything except for 
free_job()
+ * @sched: scheduler instance
+ *
+ * Only needed to cleanly tear down the scheduler in drm_sched_fini().
+ */
+static inline void
+drm_sched_submission_and_timeout_stop(struct drm_gpu_scheduler *sched)
+{
+       WRITE_ONCE(sched->pause_submit, true);
+       WRITE_ONCE(sched->cancel_timeout, true);
+       cancel_work_sync(&sched->work_run_job);
+       cancel_delayed_work_sync(&sched->work_tdr);
+}
+
+static inline void
+drm_sched_free_stop(struct drm_gpu_scheduler *sched)
+{
+       WRITE_ONCE(sched->pause_free, true);
+       cancel_work_sync(&sched->work_free_job);
+}
+
+static inline bool
+drm_sched_no_jobs_pending(struct drm_gpu_scheduler *sched)
+{
+       bool empty;
+
+       spin_lock(&sched->job_list_lock);
+       empty = list_empty(&sched->pending_list);
+       spin_unlock(&sched->job_list_lock);
+
+       return empty;
+}
+
 /**
  * drm_sched_fini - Destroy a gpu scheduler
  *
@@ -1345,26 +1395,24 @@ EXPORT_SYMBOL(drm_sched_init);
  *
  * Tears down and cleans up the scheduler.
  *
- * This stops submission of new jobs to the hardware through
- * drm_sched_backend_ops.run_job(). Consequently, 
drm_sched_backend_ops.free_job()
- * will not be called for all jobs still in drm_gpu_scheduler.pending_list.
- * There is no solution for this currently. Thus, it is up to the driver to 
make
- * sure that:
- *
- *  a) drm_sched_fini() is only called after for all submitted jobs
- *     drm_sched_backend_ops.free_job() has been called or that
- *  b) the jobs for which drm_sched_backend_ops.free_job() has not been called
- *     after drm_sched_fini() ran are freed manually.
- *
- * FIXME: Take care of the above problem and prevent this function from leaking
- * the jobs in drm_gpu_scheduler.pending_list under any circumstances.
+ * Note that this function blocks until all the fences returned by
+ * &struct drm_sched_backend_ops.run_job have been signalled.
  */
 void drm_sched_fini(struct drm_gpu_scheduler *sched)
 {
        struct drm_sched_entity *s_entity;
        int i;
 
-       drm_sched_wqueue_stop(sched);
+       /*
+        * Jobs that have neither been scheduled or which have timed out are
+        * gone by now, but jobs that have been submitted through
+        * backend_ops.run_job() and have not yet terminated are still pending.
+        *
+        * Wait for the pending_list to become empty to avoid leaking those 
jobs.
+        */
+       drm_sched_submission_and_timeout_stop(sched);
+       wait_event(sched->pending_list_waitque, 
drm_sched_no_jobs_pending(sched));
+       drm_sched_free_stop(sched);
 
        for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
                struct drm_sched_rq *rq = sched->sched_rq[i];
@@ -1461,6 +1509,7 @@ EXPORT_SYMBOL(drm_sched_wqueue_ready);
 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
 {
        WRITE_ONCE(sched->pause_submit, true);
+       WRITE_ONCE(sched->pause_free, true);
        cancel_work_sync(&sched->work_run_job);
        cancel_work_sync(&sched->work_free_job);
 }
@@ -1478,6 +1527,7 @@ EXPORT_SYMBOL(drm_sched_wqueue_stop);
 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
 {
        WRITE_ONCE(sched->pause_submit, false);
+       WRITE_ONCE(sched->pause_free, false);
        queue_work(sched->submit_wq, &sched->work_run_job);
        queue_work(sched->submit_wq, &sched->work_free_job);
 }
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 1a7e377d4cbb..badcf9ea4501 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -29,6 +29,7 @@
 #include <linux/completion.h>
 #include <linux/xarray.h>
 #include <linux/workqueue.h>
+#include <linux/wait.h>
 
 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
 
@@ -533,6 +534,8 @@ struct drm_sched_backend_ops {
  *            timeout interval is over.
  * @pending_list: the list of jobs which are currently in the job queue.
  * @job_list_lock: lock to protect the pending_list.
+ * @pending_list_waitque: a waitqueue for drm_sched_fini() to block on until 
all
+ *                       pending jobs have been finished.
  * @hang_limit: once the hangs by a job crosses this limit then it is marked
  *              guilty and it will no longer be considered for scheduling.
  * @score: score to help loadbalancer pick a idle sched
@@ -540,6 +543,8 @@ struct drm_sched_backend_ops {
  * @ready: marks if the underlying HW is ready to work
  * @free_guilty: A hit to time out handler to free the guilty job.
  * @pause_submit: pause queuing of @work_run_job on @submit_wq
+ * @pause_free: pause queuing of @work_free_job on @submit_wq
+ * @cancel_timeout: pause queuing of @work_tdr on @submit_wq
  * @own_submit_wq: scheduler owns allocation of @submit_wq
  * @dev: system &struct device
  *
@@ -562,12 +567,15 @@ struct drm_gpu_scheduler {
        struct delayed_work             work_tdr;
        struct list_head                pending_list;
        spinlock_t                      job_list_lock;
+       wait_queue_head_t               pending_list_waitque;
        int                             hang_limit;
        atomic_t                        *score;
        atomic_t                        _score;
        bool                            ready;
        bool                            free_guilty;
        bool                            pause_submit;
+       bool                            pause_free;
+       bool                            cancel_timeout;
        bool                            own_submit_wq;
        struct device                   *dev;
 };
-- 
2.48.1

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