https://bugs.freedesktop.org/show_bug.cgi?id=102337

            Bug ID: 102337
           Summary: Full system crash when running a custom OpenGL 4.3
                    graphic engine
           Product: Mesa
           Version: 17.1
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: critical
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: [email protected]
          Reporter: [email protected]
        QA Contact: [email protected]

Created attachment 133645
  --> https://bugs.freedesktop.org/attachment.cgi?id=133645&action=edit
glxinfo output

I wrote a custom graphic engine as a school project and tested it on different
platforms; it works everywhere (both nVidia and AMD) with binary drivers but
triggers a whole system crash (only the mouse cursor remains responsive) on
MESA + Nouveau.

I am testing it with Ubuntu 17.10 daily build (kernel version 4.12) that
supports OpenGL 4.3 (which is required) on my nVidia card, a GT 740. The full
source code is available at https://github.com/TheBrokenGod/OmegaEngine and
includes a makefile for simple compilation. 

The engine executes some complicated shaders (contained in Source.cpp) in order
to allow order-independent transparency through linked lists of fragments.

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