GitHub user dosubot[bot] added a comment to the discussion: Deck.gl map change 
style directly on dashboard

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The error `ReferenceError: module is not defined` in 
`@deck.gl/geo-layers/dist/tileset-2d/tile-2d-header.js` is not a network 
issue—it's a JavaScript runtime error caused by a module system 
incompatibility. This usually happens when a library expects a Node.js/CommonJS 
environment but is being bundled for the browser with an incompatible webpack 
config.

Here’s how to approach this:

1. **Check your deck.gl and @deck.gl/geo-layers versions**: Make sure all 
deck.gl packages (`@deck.gl/core`, `@deck.gl/react`, `@deck.gl/geo-layers`, 
etc.) are on the same version and are compatible with your Superset version. 
Mismatched versions can cause this kind of error.

2. **Webpack config**: This error often means that the `module` variable (which 
is a Node.js global) is referenced in a file that is being bundled for the 
browser. Check your webpack config for `externals`, `target`, or loader 
settings that might affect how node modules are bundled. Superset’s frontend 
uses webpack, so if you have customizations or are using a non-standard build, 
revert to the default config and see if the error persists.

3. **Module format**: If you are importing a pre-built (dist) file from 
`@deck.gl/geo-layers`, try importing from the ES module entry point instead 
(e.g., `@deck.gl/geo-layers/esm`). Sometimes, the `dist` folder contains 
CommonJS code that is not browser-compatible.

4. **Check for duplicate deck.gl packages**: If you have multiple versions of 
deck.gl in your `node_modules` (e.g., due to dependencies in different 
plugins), this can cause runtime errors. Run `npm ls @deck.gl/core` and similar 
commands to check for duplicates.

5. **How to see errors**: The browser console is the best place to see these 
errors. Since the Network tab is clean, focus on the Console tab for stack 
traces and error messages. If you want more backend logs, enable debug logging 
in `superset/config.py` as described 
[here](https://github.com/apache/superset/discussions/32998).

6. **Workaround**: If you are blocked and need to move forward, try removing 
the TileLayer and see if the rest of your map renders. If it does, the issue is 
isolated to the TileLayer import or usage.

If you are using a custom frontend build, try aligning your deck.gl and 
@deck.gl/geo-layers versions with those used in the main Superset repo, and 
avoid importing from `dist/` folders unless necessary. If you are using the 
default Superset frontend, this error may indicate a bug or incompatibility in 
your environment or a third-party plugin.

If you share your package versions and any custom webpack config, I can help 
you further pinpoint the issue.


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GitHub link: 
https://github.com/apache/superset/discussions/32149#discussioncomment-13298241

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