ShenFeng312 commented on issue #37404:
URL: 
https://github.com/apache/shardingsphere/issues/37404#issuecomment-3674229433

   Both of them use `ClusterProcessPersistService` to perform the kill 
operation and generate the connectionId using 
`ConnectionIdGenerator.getInstance().nextId()`. I believe that when you fix one 
issue, the other one should be resolved as well.


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