Hello,
Im pretty new to NodeJs.
I want to do something, but i don't really know how.
I saw getUserMedia(), it's something really cool.
So what i want to do, is:
Client start an audio session through getUserMedia, send this stream to
NodeJs server and nodeJS broadcast the stream and other client can listen
to people.
I use nodeJs with server.io, i don't know if there is something related.
if(navigator.getUserMedia) {
>
> navigator.getUserMedia({audio: true, video: false},
>> function (stream) {
>
> window.AudioContext = window.AudioContext ||
>> window.webkitAudioContext;
>
> var audioContext = new AudioContext();
>
> var mediaStreamSource =
>> audioContext.createMediaStreamSource(stream);
>
> mediaStreamSource.connect( audioContext.destination );
>
>
> socket.emit('audio', mediaStreamSource); //not correct
>
> });
>
> }
>
>
I want to do something like this, emit the audio stream and get it to the
server and resend it.
I hope you ll understand what im saying.
--
--
Job Board: http://jobs.nodejs.org/
Posting guidelines:
https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines
You received this message because you are subscribed to the Google
Groups "nodejs" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/nodejs?hl=en?hl=en
---
You received this message because you are subscribed to the Google Groups
"nodejs" group.
To unsubscribe from this group and stop receiving emails from it, send an email
to [email protected].
For more options, visit https://groups.google.com/groups/opt_out.