If you're interested in 2D video game development and you want to quickly 
try out a game idea that you have, I encourage you to check out 
chem<https://github.com/superjoe30/chem/>
. 

<https://github.com/superjoe30/chem/>
chem is built in 2 parts - 1) a node.js command line interface, and 2) a 
browserify module which is the runtime library.

Some of the features:

   - Automatically creates a spritesheet for your assets and then loads the 
   assets at runtime.
   - Provides API for drawing animated sprites in a canvas (handles anchor 
   points, rotation, alpha, etc)
   - Write code in JavaScript or other compile-to-javascript languages such 
   as Coffee-Script.
   - Uses browserify <https://github.com/substack/node-browserify> to 
   compile your code which allows you to harness the power of code on npm.
      - Wiki Article: Useful npm packages for 
games<https://github.com/hughsk/game-modules/wiki/Modules>
      - Allows you to organize code modules using require and module.exports
       syntax.
   - Everything from code to spritesheet is compiled automatically when you 
   save.
   - Handles main loop and frame skipping.
   - API for keyboard and mouse input.

Here's an example game I made with it: 
(play<http://s3.amazonaws.com/superjoe/temp/pillagers/index.html>) 
(source code <https://github.com/superjoe30/pillagers>)

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