Umm... maybe I misunderstood the problem, or the below proposal: use
cluster (or child process http://nodejs.org/api/child_process.html) and
send a message from master to workers. I don't know the limitations of this
kind of communitacion

http://nodejs.org/api/cluster.html

example will echo back all messages from the master:

if (cluster.isMaster) {
  var worker = cluster.fork();
  worker.send('hi there');
} else if (cluster.isWorker) {
  process.on('message', function(msg) {
    process.send(msg);
  });}


On Fri, Nov 30, 2012 at 4:21 PM, spqr <[email protected]> wrote:

> Thanks for connecting the dots.  I was missing the connection to the OS
> exec environment.
> Trying to use the "env" definitely won't be a good solution to my
> particular problem.  The thousands
> of scripts I will be loading are variable sized and may vary quite a bit
> depending on how much data
> they contain.  A lot of data structures have to be populated as the
> scripts are loaded.  It looks to me
> like my only choice is to have each process perform the load.  One other
> thought I have is to maybe have
> the master communication process load all the files and write out some
> sort of compilation file that
> all the child processes would load instead or re-executing the entire
> process.
>
> On Friday, November 30, 2012 11:35:13 AM UTC-5, Ben Noordhuis wrote:
>
>> On Fri, Nov 30, 2012 at 5:16 PM, spqr <[email protected]> wrote:
>> > So, I guess this is a fairly stupid question because I can pass
>> everything
>> > to the process as part of the "env"
>> > Maybe a new question is that since I'm talking about "quite a lot of
>> junk,"
>> > is there any negative consequence
>> > of passing a really large env to the child process.
>>
>> Not intrinsically but most (all?) operating systems put some arbitrary
>> upper limit on the environment size.  On modern Linux, for example,
>> the maximum length of arguments + environment is usually (but not
>> always) 2 MB.
>>
>> In case of doubt, consult the limitations section of `man execve`.
>>
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